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Re: Shenmue 3 Kickstarter announced at E3 2015!

I didn't hesitate to donate $10,000 for the dinner with Yu Suzuki. This is FUCKING unreal!
by LanDC
Tue Jun 16, 2015 2:06 am
 
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Re: Random Thoughts

Most users ever online was 1810 on Mon Jun 15, 2015 10:24 pm


A new Dojo record. Thanks Yu Suzuki. :lol:
by Sonikku
Tue Jun 16, 2015 1:11 am
 
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Forum name changed from "Future of Shenmue" to...

"Shenmue III."

DAMN THAT FELT GOOD!
by Yama
Tue Jun 16, 2015 2:26 am
 
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Re: About the character design

Here are some of the polycounts, I couldn't find were I have stored Ryo's model from Shenmue I.
http://i.imgur.com/uT0gpQ8.jpg

http://i.imgur.com/wn0KBPW.jpg

http://i.imgur.com/bxv4HG1.jpg?1

http://i.imgur.com/pr3XTEY.jpg?1

I don't know if anyone posted this or not but the character models used in the original Shenmue Engine are wierd. They're split into various parts with the head, body, arms, legs, feet and hair all being seperate models which are stiched by the movement engine.

Its not a simple import job to copy the old assets into the game (textures aside), also the assests are 15 years old - we've moved on. It will have to be done using the particular way the unreal engine handels character models, this gives them maximum flexability and its probably quicker to start again from scratch than trying to re-use old assests.

Back when Shenmue was developed the gaming world - especially on consoles - were using custom engines for everything. This isn't practical in this day and age where the development of these engines can outstrip the amount of time spent on a game!


Yes the models are split as you can see in the first pic of RYo's model I posted, and some joints are missing so the total amount of polygons should be higher.

http://i.imgur.com/HseDgNk.jpg

As I've said before, even if they have lost the original assets they can always rip them from the game files, I'm pretty sure they can develop better tools to do it than the ones the community has done in the past years, and even If it weren't the case, they could use the community tools, rip the models and use them as a base for the new ones, that's exactly what I've done, and I started doing it with 0 knowledge in 3D modeling.

I fixed the faces and gave the characters new bodies trying to stay as close as possible to the original ones.

Ryo.
http://i.imgur.com/R5JwYmg.jpg

http://i.imgur.com/umiTXo0.jpg

http://i.imgur.com/rFJaTAf.jpg

http://i.imgur.com/VyE7Jxb.jpg

Xiuying.
http://i.imgur.com/3LY5qZg.jpg

http://i.imgur.com/Y2GtOwC.jpg

http://i.imgur.com/Sgh49yT.jpg

http://i.imgur.com/IUyKKF1.jpg

http://i.imgur.com/am8z0Jh.jpg

I am pretty sure they can do a way better job. It is fastest and cheapest than creating new models from scratch that look worse than the originals. And the passport faces looks absolutely stunning, with a few tweaks, honestly.


I just want to be clear, I am not complaining at all just talking about what I think is very important for Shenmue III over things like open world, extra content etc, number one priority should be stay closer to the original characters designs otherwise it would look lke I am playing a game with some people cosplaying shenmue characters, in fact that's how it looks it its current state.
by Esppiral
Thu Jun 25, 2015 9:50 am
 
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Shenmue, character models, locations etc.

Hi, it seems that passport models are not available anywhere afaik, so after using some passport models to render some pics I thought it would be awesome to see more renders from everyone using this models.

So I'll share some of them, the ones that are less broken.

I'll try to fix the others and I will share them too, of course any improvement is wellcome!


Xiuying

http://i.imgur.com/jGhavdb.png
https://mega.co.nz/#!9RomWJ5A!iuLae3OC6F9VsJWnnj6mwSSYooQe1KpEM8vPuvxd6ck


Nozomi

http://i.imgur.com/2M5olPw.png

https://mega.co.nz/#!AJInTJoC!1BzJXHhZBb6ZM5kd8Y6epTRGcL2tft94rWoFkTmFG4Q

I can't wait to see others creations.

Note: The models are in .max format.

Enjoy!
by Esppiral
Mon Nov 10, 2014 8:10 pm
 
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Re: Shenmue 3 & E3 2017 - UPDATE - Confirmed will NOT be at

They are going to bring OG Xbox games to the Xbox One! Possibility for Shenmue II in 4K right there!!
by BlueMue
Sun Jun 11, 2017 6:35 pm
 
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Shenmue II on XBox One

https://s3.postimg.org/waz32hdqr/20170611_211649.jpg

It is not exactly HD, but at least current gen console owners might get the chance to experience a Shenmue game.

For now, Crimson Skies High Road to Revenge is the only title confirmed so far.

I expect Xbox Shenmue 2's price to skyrocket on ebay near future.
by sand4fish
Sun Jun 11, 2017 9:35 pm
 
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Re: New Ryo & Shenhua models from press release

I think that this comparison that someone posted on Neogaf is actually pretty good:

Image

I think it shows that they kinda nailed Ryo pretty good and that it's almost everything about lighting.
by Verderame
Thu Aug 17, 2017 7:43 am
 
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