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Re: Shenmue 3 becomes the fastest game to hit 1M on Kickstar

You know what, and no disrespect indended here, but everyone who said "Let it go", or "it will never happen". "Shenmue destroyed Sega", and "its time to give up"....


This is an almighty fuck you to everyone who ran us down for over a decade. If you lost hope at times, its understandable, we all did at some point, But to those naysayers who just talked smack for the bandwagons sake, or the fanboys who laughed... well... he who laughs last laughs the loudest.

1999 - Shenmue setting records
2015 - Shenmue setting records
by Peter
Tue Jun 16, 2015 1:40 am
 
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Re: SHENMUE 3 ANNOUNCED FOR PS4 KICKSTARTER (INFORMATION INS

Great to see all the old faces with this news. I've thrown some money on the pile..
by Crimson Ryan
Tue Jun 16, 2015 2:44 pm
 
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Re: Sega's Involvement with Shenmue 3

I see it more along the lines of...

Suzuki: "I wanted to use the Shenmue license again to..."
SEGA: "Yeah, sure, whatever, do what you want with it."
Suzuki: "Okay, great, what we're gonna do is..."
SEGA: "Get out of my office."
by MiTT3NZ
Wed Jun 17, 2015 12:44 am
 
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Re: Sega's Involvement with Shenmue 3

I would imagine that Sega is either 1) Getting paid to license out the Shenmue IP or 2) Are co-publishing the game with Sony. I think #2 would be the best case scenario, as it would be less risk for all parties AND hopefully more overall funding put into the game (and perhaps the use of other SEGA properties!). Of course I'm just speculating, so we'll have to wait and see.

As for your questions, given the size of the team they're working with (I am assuming they'll be a bit smaller than the original team), it's probably overall the easiest to work in the Unreal Engine and modify it as needed. While it's not the same type of combat, the Arkham series is melee heavy and uses the Unreal Engine.

Even if the game was going to be made by Sega, it would take too much effort to try to update the original Shenmue Engine. It's possible the engine used for Yakuza could be sufficient given the similarities to the Shenmue series, but I'm not familiar enough with the games.
by Tomato Convenience Store
Wed Jun 17, 2015 12:38 am
 
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Re: Yakuza series

phpBB [video]
by Crimson Ryan
Tue Oct 25, 2016 2:07 pm
 
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Re: December 2017 is fastly approaching!

I don't mind them taking more time to polish the game, we've been waiting for this more than fifteen years so what's a few more months?

What "worries" me is that I think december is the best month of the year to launch the game. It's when most of the people buys games as a present for christmas. It's a shame to lose this opportunity but I don't want them to hurry the production to meet this date, difficult decision!

What I'm sure it's that Suzuki will release the game when it's done under his standards.
I dunno if launching in December is that crucial. This year has shown that games - niche Japanese games in particular - can be Million + sellers launching in February, March, April, etc. I hope Shibuya Productions/YSnet are paying attention to this trend, because it might allow for Shenmue III to launch with relatively little competition.

I wish Sega would lend more support to Shenmue III than they are right now. What gets lost in discussion is that III will not finish the series, and I really hope that Shenmue IV does not have to go through Kickstarter to get developed.

I'm concerned that Shenmue III will look like "generic ABC unreal engine" game instead of a game that looks like a Sega game. When you look at Yakuza, you can immediately tell that it's a Sega game without even knowing what it is. But from what I've read from Peter and others who have seen the game there's no need for concern.
SEGA have done enough by licencing the IP. It's very exceptional for something like that to happen, let alone a licencing deal that allows for a crowdfunding campaign. It's really only through the virtue of SEGA not giving a fuck about Shenmue, Yu Suzuki being who he is, and the remaining friends he has in the upper ranks of SEGA that this could happen.

Maybe SEGA will step up to the plate if Shenmue III is successful enough, but even then if it does well enough YSnet and Shibuya Productions may be able to produce the game without the need for any assistance outside publishing duties.

As for Unreal Engine:

Unreal Engine 3 had a common complaint of making games look similar because of a fairly inflexible shader and materials system. Unreal Engine 4 is the total opposite of that and allows for massive flexibility in how a game presents visually. There is no Unreal "look" with UE4, just developers who don't/can't invest their time and budget into customising the visuals.

Since screens and video started coming out of the game in development, we've seen that YSnet is working towards tailoring the engine to fit their vision. Chromatic Aberration was either removed or massively toned down, the colours are brighter with higher contrast, the skyboxes look vibrant and colourful, shaders have been tweaked, specular maps have been adjusted from default, etc - and they're still working towards a final visual look.

Don't get too obsessed with whether the game has an "Unreal look" or a "SEGA look", because you're always going to see the one that fits your preexisting beliefs. It's called confirmation bias.

Funny anecdote: when Yakuza 6 was revealed, the prevailing opinion on GAF was that they were using UE4. ¯\_(ツ)_/¯
by Spaghetti
Tue Apr 11, 2017 8:10 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

At first sight the character looked a bit cartoon but there were a lot of characters in Shenmue 1 and 2 that looked cartoon as well.
The model is very detailed, highly polygoned and animation looks very smooth. They still have to add animation to his hair and the rest of the body but looks promising!

If a supposedly secondary character looks like this, I think the new Ryo will be amazing for sure.

On the other hand, I'm dissapointed they won't show a trailer at E3. This almost confirms a delay of december release date and, above all, this game HAS to be promoted correctly if we want Shenmue 4 to be made, so skipping E3 it isn't the best decision, unless they delay it until next E3.
by Hazuki00
Mon May 29, 2017 4:28 am
 
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Re: Shenmue 3 & E3 2017

There is a very real possibility of a Dreamcast version of Shenmue III in the vaults of Sega

Development never started on Shenmue III for DC.
Was that confirmed? Since the game was announced and there are screens of Bailu village I always assumed they had started on it or at least done some work on it during the creation of the first two games.
by south carmain
Mon May 29, 2017 5:29 am
 
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Re: Shenmue III Update #67: Developer Room Update 3

Ahhh, our E3 dreams crushed again :(

There's no way this game is coming out in December.

Personally, I don't like the new character model. it reminds me of Overwatch, which i love, but i guess i wanted something similar to the Yakuza models for Shenmue 3.
by ShenSun
Mon May 29, 2017 6:01 am
 
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Re: Shenmue III Update #67: Developer Room Update 3

This doesn't look like shenmue. I wholeheartedly disagree with the people that say that it does. This is what the character of a Jade Empire sequel should look like, not shenmue. This proves my fears that the texture work, with all it's "dirty" and "gritty" details will no be present in the characters. That classic look with the baked in shadows and lighting will be gone.

It looks like it's made out of putty.

This is what they are going for: http://img14.deviantart.net/a055/i/2012/288/2/b/__jade_empire___player_characters_non_posable_by_lezisell-d5hut4u.jpg

Instead of http://shenmue.neoseeker.com/w/i/shenmue/9/91/Jianmin.jpg

For shenmue to look like shenmue, the facial textures have to be handcrafted. You cannot rely on polygonal geometry and lighting for the look. That's why you need to draw it in. They are not doing that. It will not look the same.

It's NOT the same. I will not cry over it. At this point I'm still just glad to be getting the game...though I am very sad that we are loosing the traditional look. Much like the title, it will be shenmue, with a different font.




*Sigh*... Oh well.

As far as the styling is concerned, I'm ok with it. I wanted some style, as it's in keeping with character design. Ryo has always had spiky stylized hair, for example.
by ChiefNeo
Mon May 29, 2017 3:10 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

The morphing is likely just a stylized effect. Morphing was pretty fashioned at the time. Moreover, even a bird face could have been used onto the Ryo's one then the morphing would have still worked.

Ryo CGI on Shenmue posters is the real target render. Even the Shenmue Online artists did their best to match it for their cinematic. That's the Ryo the fans want, and YSnet obviously knows. Of course, they have the freedom to change slightly his facial features to fit their emotion expression purposes and keep themselves below the technical constrains.

Despite the Centrale's mosaic, the problem is still there. Our model is closer to a realistic Street Fighter 5 than a truly sequel of Shenmue II.

Interestingly, Shenmue I & II was sometimes an odd mix of highly realistic and slightly-manga characters. The most radical design was the bookstore girl in Shenmue II like if they literally snapped a woman face and paste it on a 3D model.
by Yokosuka
Mon May 29, 2017 3:32 pm
 
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Re: What would make you not play the game?

I'd have to be dead before I don't play this game.
by Himuro
Mon May 29, 2017 6:51 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Go easy fellas, its the first model they've shown us. Im sure the final product will look much better, especially when they hear the mixed feedback. It worked for king of fighters xiv and they're basically a budget company.

Have a look for yourself

Original model
http://thenerdstash.com/wp-content/uploads/2015/09/091515-kofxiii1.jpg

Updated model
http://gematsu.com/wp-content/uploads/2016/11/KOF14-110_11-27-16_001.jpg

Point is, let's just wait and see what happens.

To darksniper's point, I myself have always thought that Shenmue 3 would have similar models to Yakuza as that appeared to be the direction and natural progression for the series. Shenmue Online's cut scenes basically had the same detail as Yakuza models. While it was a cut scene back then, creating a model of that caliber in 2017 shouldn't be too hard i hope.

http://www.rpgfan.com/pics/shenmue-online/ss-005.jpg
https://i.ytimg.com/vi/hN-BmDuEqLE/hqdefault.jpg
http://i.imgur.com/XuU6VgE.png

http://www.khhsubs.com/rggzero/graphics/mainstory/1-02.png
http://yakuzafan.com/wp-content/uploads/2017/01/majima-1.jpg

They seem very similar in my opinion.

Regardless, we should all remember, this is a budget game, so we can't expect AAA models. We knew this going into the kickstarter.

Im not fond of the new model, but im going to wait until they reveal the game properly to make a proper judgment.

Oddly enough, i actually enjoyed Ryo's initial model lol. Well at least from this angle anyway.
https://media.playstation.com/is/image/SCEA/shenmue-iii-listing-thumb-01-ps4-us-15jun15?$Icon$

God knows who this guy below is. He is a hero regardless

http://media.psu.com/media/articles/15-08-13-10-13_0_large_shenmue3_thumb_1.jpg

Would be lovely if Sega jumped in to help with development, but we all know that isn't going to happen.

Saying that though, why on earth does Shenmue 3's backgrounds look so damn impressive. Hell, they even look better than Yakuza's backgrounds. What on earth is going on lol???????

http://images.bit-tech.net/content_images/2017/01/yakuza-0-review/A.jpg

https://i.ytimg.com/vi/nyVg4iHitUo/maxresdefault.jpg

http://images.eurogamer.net/2015/articles//a/1/8/1/4/6/3/7/59998848_e5db_4303_a689_0e342cb53df9.jpeg.jpg/EG11/resize/600x-1/quality/80/format/jpg

Also worth noting is that the current new model looks completely out of place with the backgrounds
http://i.imgur.com/m0q9953.jpg

Yet, the Shenhua model looks like it matches this background perfectly.

http://images.eurogamer.net/2015/articles//a/1/8/1/4/6/3/7/59998848_e5db_4303_a689_0e342cb53df9.jpeg.jpg/EG11/resize/600x-1/quality/80/format/jpg

All we can do is wait. Its in all of our nature to rip apart and speculate on every bit of Shenmue info that is released, and to be honest, we're all probably overthinking everything.

Yu Suzuki is the man who has made some of the best character models during his time. Im sure it will be ok in the end.

Let's wait for a proper reveal ppl. Remember, if this was a fully published game by Sega, Sony or whoever, we wouldnt even be seeing these premodels or prebackgrounds. We would just see the finished product. Its only because we're Kickstarter backers why we have access to all of this.
by ShenSun
Tue May 30, 2017 4:13 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

To all the people complaining about critiques, go home. Don't come to a forum, a place of discussion, if you can't take anything but positive praise. No one here is decrying the entire endeavor, we are simply stating that it doesn't look like the game that we expected. There is nothing wrong with that. I don't care if you like the direction it's going. I don't care if you like this style. I don't care if YOU like what you see. Right now, I'm not fully sold.

I don't like how the character model looks. I'm still playing the game. I still donated money. I'm still going to give my opinion. It's an opinion many here share. GTFO if you don't like it and can't accept anything but glowing and positive statements.

To me, it doesn't look the way I envisioned. It makes me sad the same way that Wind waker made me sad back in the day. Still a great game, but did not look the way I wanted Zelda to look.

I hope that overtime the characters revert back to the previous palette and presentation. What gives me hope is that, as many people have stated already, that model doesn't fit in the environments we've seen so far. There's a clash. I'll just have to wait and see how it progresses.
by ChiefNeo
Tue May 30, 2017 5:22 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

I want something that looks like Shenmue. When I look at what we've seen so far, Shenmue III looks nothing like it. It looks like Street Fighter IV. Yakuza looks more like a Shenmue game than Shenmue III at this point.

The fact remains that Shenmue III is a budget game that is going to get slammed to death by both loyalists and the press. All of this can be avoided if Sega steps in and provides real support of the development of the game. Getting Yakuza's team to work on the game would be a step in the right direction as they have cranked out games nearly every year and has garnered the success that Shenmue never reached.
The character we've seen was designed by Shenmue's lead character artist, has a 3D model that closely replicates the artwork, and both were approved by series creator Yu Suzuki. Bring up other games all you like, but this is Shenmue's aesthetic and arguably always has been. I know everybody has their own idea of what they wanted Shenmue III to be in their head, but you're kidding yourself if you think you know better than the multitude of series veterans working on this game.

I don't even know why you're here if you want Shenmue to be Yakuza that bad.

If you want a game that looks like Yakuza, is made by the Yakuza team, and will probably play like Yakuza... you know what my answer is going to be. Just go play Yakuza. Let Shenmue be itself - in the hands of the people who know it best.


Please. We don't need you and your subjective statements parading as objectivity. Keep yourself from telling me that this is the aesthetic that presents the game I grew up with and have been following at worst as long as you have. And get your head out of your ass telling people that they either agree with you or belong elsewhere.

No one here is sending emails to Yu complaining, or saying anything other than an opinion.
by ChiefNeo
Tue May 30, 2017 5:24 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Bring up other games all you like, but this is Shenmue's aesthetic and arguably always has been.
I don't even know why you're here if you want Shenmue to be Yakuza that bad.


Wow. Just wow...Just put your own "fact" and question the user for beeing here....this is not the right way to react to critism or other opinions. He does not want Shenmue be Yakuza. He wants the character style of Yakuza and I do agree.
by Shenmue_Trilogy
Tue May 30, 2017 5:43 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Still, being attacked for having a different opinion about the game and being told to leave is an act out of emotion and unwarranted. That's great that he's being promoted to moderator, but I still vehemently disagree with his attacks on me, and my love for Shenmue. I won't go any further than that and will not derail the subject at hand. Carry on.


If i crack your kneecaps in public with a baseball bat, thats an attack. If i type messages threatening your family repeatedly on a message board? Attack. Arguing over Yakuza vs Shenmue, and what looks better or should look like on a message forum, well...thats just a sign that you need to take a breath, open a new tab and go pull one off over some porn. Not an attack. Skip the drama fellas.


It's not? The topic is the update. We are discussing the update. Everyone in here is. I was a bit aggressive in my statement and I apologize if it offended anyone, but my sentiment that negative opinions are valid remains and he is incredibly dismissive in his rhetoric. You saying that you are making him a mod because of the "bullshit in this topic" is a bit hypocritical in that light.
by ChiefNeo
Tue May 30, 2017 6:25 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Just to clarify my position further, I don't want anyone here to feel like they are being left out in this brief hiccup.

You all must RESPECT each other. I think all parties in the last few pages are at fault.

There will be no belittling of others opinions
No ganging up on individual members
No toxic behavior towards each other. (directly/indirectly)
No Drama, especially every time there is some form of update or no show of Shenmue

This goes for all of us. (regular members, donators, mods, staff, etc)

Im sure most of us can see where Spaghetti and darksniper are coming from. Both views are kool and make for interesting conversation.

Respect each other. We're all grown ups here and at the end of the day, we're all on the same team.
by ShenSun
Tue May 30, 2017 6:46 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Lurking for now, but I have not seen a single piece of this thread have anything remotely worth moderating? Why is what ChiefNeo and Darksniper says considered to be hostile and not Dojo worthy but Peter is allowed to call pieces of the conversation bullshit? I thought we were supposed to be talking about this topic without emotion, but Peter is allowed to call it bullshit. Pardon me for asking, but I'm really confused on what the line is?
by Himuro
Tue May 30, 2017 6:32 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

Please people, have faith. Realise that a screenshot from the development environment will look completely different from the compiled game, remember that we don't know where or when this character will be introduced, remember that the game is still in early development, but most importantly remember that Shenmue III is REAL!


I personally match all the points, I still think Shenmue 3 will be a great game, I watch and rewatch the E3 reactions pretty regularly just for pleasure and all the stuff but it is not contradictory with noticing points that we think odd.

The model itself was not updated since January so its general aesthetic is likely to be definitive. If it's not the time to judge (not the game, but only parts), so I think we can close the forum until the demo. Peter will probably appear to say, we're here to support the game, the team, to be literal fans. If you really want to help Suzuki, so follow Himuro's initiative, keep donating, address motivating words to YS Net, defend the project from the disinformation on the web or whatever.
You will likely think that my statement is unfair, impolite or harsh, that you're already doing all this stuff but you're close to doing the same thing with people who disagree with the prevailing opinion. So I don't see where the Dojo or members attitude has something to do with this. Calling toxic, bullshit or disgraceful a substantial number of posts in this thread is a very enigmatic statement for me.
by Yokosuka
Tue May 30, 2017 10:42 pm
 
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Re: Shenmue III Update #67: Developer Room Update 3

https://www.youtube.com/watch?v=NjJpjUmc-2M

Absolutely horrified and disgraced by the treatment James from 'That Videogames Show' has received from the community.

http://i.imgur.com/S18RO4k.png

http://i.imgur.com/TFOOkn1.png

This guy has done so much for the community,from interviews, podcasts, lets plays, updates etc and now his show is apparently no longer being promoted on 500k due to him having a different opinion. (He doesn't like the new model either or current practices, but thinks everyone should wait until a full reveal is shown)

He's now left the Shenmue500K community due to this nonsense.

Why on earth is it so hard for people to accept another perspective or take criticism?? Are we not fully grown men/women? Or are we school children throwing temper tantrums at everything that doesn't conform to our own view or the group view?

I sincerely hope for the future of this community that there's more to this story. If you can't take criticism from your own fanbase, then good luck to when Shenmue is back in the mainstream.

Apologies for the mini rant, but i like James and think he's one hell of a guy. He done a lot for us.
by ShenSun
Wed May 31, 2017 12:37 pm
 
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Re: Genesis games in Shenmue 3?

I think you guys are all forgetting one huge thing...

Ryo has been in this cave 16 years. It's 2004 when he gets out. I'm expecting to see Shenmue 1 and 2 playable in the arcades as well as sonic adventure, final fantasy 7, ocarina of time etc and hopefully more recent titles to that date, like Wind Waker.
by ShenmueForeseen
Mon Jun 05, 2017 6:51 pm
 
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Re: Shenmue 3 & E3 2017 - UPDATE - Confirmed will NOT be at

I have zero doubts Shenmue HD is ready to go, but I think it's Shenmue 3 and YSNET that may be holding it up. As they said in their last update, they still don't have their schedule locked down so until then, I can't see Sega releasing them, or even promoting them until there are clear indications of a schedule from the Japanese development team.

If Shenmue 3 is a way off, be it a year or even 2 years delay, then there are multiple risks for releasing Shenmue HD too early, including people forgetting about the franchise all over again based on a potentially long period of time between a HD release date, to Shenmue 3 release date. Another risk is HD remasters bringing a lot more fans into the franchise which, despite being amazing, means the pressure placed on YSNET to hurry up with Shenmue 3 increases, and they are already feeling enough of that as it is with the game being a Kickstarter.

I'm not expecting anything at E3 at all, but it would be nice to be surprised.

Respectfully disagree with your assertions. It is PIVOTAL that SEGA release Shenmue I/II HD as soon as possible. The more time we have to market Shenmue I/II HD to the masses, the better. You also make the argument that it's bad to have more fans because of more pressure? Really? THAT IS WHAT WE'VE BEEN FIGHTING FOR DECADES!!

The more time and more fans we can attract in that time THE BETTER.

SEGA SHOULD KNOW THIS.

OK! I HEAR WHAT YOU ARE SAYING! NO NEED TO SHOOOOOOOUT!


Now then...

Believe it or not I disagree with my own post, but in a weird way, I am trying to find logic in what we all disagree with together.... Why these HD releases are not out yet. That's all. I'm trying to justify not releasing games which are heavily rumored to have been completed for some time.

So then, if you respectfully disagree, then cool. So what's all your explanations for these completed games not being announced, never mind released?

Well, its been obvious this last 15 years that Sega doesn't give a crap about most of their IPs or fans of those IPs. I fully expect the president of Sega to go up on stage. The screens behind him go dark and the Shenmue theme starts playing. A trailer for Shenmue HD Collection is shown and when the lights come up he is there holding a PS4 copy of the game.

Sega president: "This is the only copy of Shenmue HD Collection in existence.

He then opens it up. Takes the disc out, holding it up. Then snaps the disc, drops the shards on stage and holds up two middle fingers while yelling "fuck you!". He then walks off and the next presenter is so stunned that he forgets he's supposed to start.
by Telekill
Tue Jun 06, 2017 10:19 pm
 
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Re: Shenmue 3 & E3 2017 - UPDATE - Confirmed will NOT be at



I believe it was mentioned by a few how Shenmue 3 should resemble an art style closer to the Yakuza games/Shenmue online. While I can understand and appreciate that, it's not anything I expected for this project to fulfil, I think that it's an unfair limitation to place on it due to the difference in the games budget as well as really restrictive from a development perspective if Yu-san and the team indeed wanted to challenge/change from that.




Yep. It was me who said that. I still believe that Yakuza should be the graphical benchmark for Shenmue III. Especially in terms of character models. The reason why I say that is because while I have no proof of it, it looks like Yakuza used Shenmue as their base for aesthetic designs and specifically character models. I get the sense that whatever graphics and shading tools they used on Shenmue was directly carried over into Yakuza's development cycle. Kazuma Kiryu's PS2 model looks like he would be a companion that would accompany Ryo in Shenmue V or something.

I don't look at it as "restrictive" so to speak, as I think it's a matter of Yu simply picking up where he left off. While I'm not too fond of the new character models, the words described from the guy who said he saw the game was that "Shenmue III is beautiful", so I'm not too worried about it. I'm confident that Ryo's character model will be fine, along with the others. If Kid Nocon can give us an accurate looking Ryo working as a one man development team, I'm sure development team will get it right.

My biggest concern is the fighting mechanics. I really REALLY hope they continue to use the Virtua Fighter style of fighting. Anything else would feel unnatural


Wasn't quoting anyone specifically, just noticed a few people brought it up during the streams :-). I've given Yakuza a second chance from playing 3 till 5 and I absolutely love the franchise now but I still actively dislike Yak1 with a passion that I will take with me to the grave dammit!
xD (only went 1/3 through it) and the presentation (graphics, openworld, English VO) was just awful, and not in an endearing way either imo. I know it's unfair to compare shenmue 1&2 to yak1 but shenmue was just leaps and bounds better than it and that was shocking considering there's a 7ish gap between them.

Agreed kid nocon has works wonders, and thankfully I hear that UE4 is considerably more widespread in Japan right now so hopefully their's no shortage of devs with that background like there once was.

As a once huge fighting game enthusiast I agree with you on the fighting mechanics, (ive mentioned this before but) it's really hard for any game of any budget to nail how a fighting feels. There's response, animations & blending them from one move to another, weight, maybe even physics to consider. It sounds really ambitious what Yu-san wants to achieve with animations that change depending on the distance of the foe. I wonder if they'll keep the same 90 degree camera angle from shenmue 1 and 2 (which I quite like because it's like a traditional fighting game) though if Yu-san wants to create scenarios where you can direct the battle to another environment like an alleyway maybe it won't be (or would allow you to lock-on/off from that perspective) though I'm sure the team is well equipped and experienced to take on the challenge.

(Have you ever tried Yakuza: Black Panther on PSP? I felt like the fighting in that game shares some similarities to shenmue's. Heck I think it's better than the mainline yakuza games fighting... :-p)

...

Side note: seems to be some murmurs for a splinter cell 7 this e3, please be true that'd be once e3 dream fulfilled if so! :-D (although I'm a little frightened in the direction ubisoft would take it.) Also I've heard a few things about an Microsoft/Sega collaboration? Hmmmm I wonder what if true (my brain is jumping to conclusions with dreamcast emulation lmao I wish)
by FlagshipFighter
Wed Jun 07, 2017 10:31 pm
 
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Re: YSNET officially announce the delay of Shenmue 3.

As long as i dont see egypt shenmue font - im fine.
by JohnBlack
Thu Jun 08, 2017 7:22 am
 
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Re: YSNET officially announce the delay of Shenmue 3.

Ok, so... not to be the instigator of hype here but;

- Gio Corsi and Yu Suzuki pose with the original game for a photo
- there are 2 pieces of bad news 9 days apart, both saying Shenmue 3 will not be at E3, as well as now a flat out full year delay.
- announcing the delay 4 days before E3 with not a single image, character model, or trailer.
- nothing offered from YSNET to "cushion the blow". Surely they knew these setbacks would disappoint fans in some way.

Strategy?

Sega..... It's over to you. [-o<
by Peter
Thu Jun 08, 2017 7:54 am
 
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Re: Michael Huber comments on no Shenmue 3 at E3

It's typical Sega, and also probably haven't involved Sony, keeping it for PC only.

But maybe that's a good thing, and watching these events, I won't be anticipating anything at all.

I would be beyond pissed if Shenmue HD Collection is announced as PC only. BEYOND pissed. If it's happening, it had better come to PS4 as well. It's the logical move. The sad part is that Sega hasn't been logical in nearly two decades.
by Telekill
Sat Jun 10, 2017 11:24 am
 
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Re: Shenmue 3 Delay/Storyline speculation [Spoilers]

darksniper wrote: In the Shenmue postmortem Yu Suzuki explicitly states that Ryo does in fact defeat Lan Di.


He also stated in an interview with ShenmueMaster that the "feeling of revenge will completely disappear".

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by Sonoshee
Mon Jun 12, 2017 3:32 am
 
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Re: New Ryo & Shenhua models from press release

I hope they don't mess with other important "characters faces",

Including this beauty.

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by Esppiral
Fri Aug 18, 2017 12:30 pm
 
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Re: Yakuza series

Ugh, if someone tells you to play Sleeping Dogs over just about anything else, go ahead and break their nose. I could barely play more than two or three hours into it because the driving is so goddamn piss-poor.
Even the driving in Yakuza 5 was better than that, and it was little more than a goofy minigame.
But yeah, the sheer Japanese-ness of the Yakuza series is precisely its greatest strength. It's one of the few series from a major publisher that we regularly get localized that clearly isn't made with a worldwide release in mind. Pretty sure I've even read Nagoshi say before that the games are made specifically with a Japanese audience in mind, and the west doesn't even enter the equation during development. Things like that totally show through in the finished product, and I don't ever want them to change the series on account of "the rest of the world."
That being said, I will agree that the series as a whole is feeling a little long in the tooth by this point, but I wouldn't call that out as a reason for them to overhaul anything. It's just a personal mood thing. I haven't played the series in a couple years now, I think, outside of the first hour of Zero. The craving for it will probably hit again, I just have to let it. Til then, I'll still buy them as they come out, just so they're there when I need them.
by OL
Thu Aug 17, 2017 9:45 pm
 
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Re: Shenmue 3 trailer is FINALLY HERE!!

I still maintain that Yu Suzuki knows what he is doing with this. The guy is smart. He is well aware that he has released a teaser with no facial animation and some rigid body animation.

I'm of the opinion that the next teaser, or the one soon after that, will show great facial animation. Alternatively the official trailer will. What better way to drum up anticipation than to get people bitching about Shenmue on Neogaf/social media and other places online. The video has 270k views already thanks to Sony releasing it on YouTube. Lots of people are undeniably laughing at Shenmue right now, and I'm incredibly happy about that.

When the devs finally drops a clip showing great animation, everybody who bitched and moaned and laughed at Shenmue is going to be shocked, and Shenmue will stick in their minds more than it would have otherwise. They may at that point even decide to pick up a copy. Whereas if this teaser had just been the same environments but with solid animation many people may very well have thought 'meh, some boring Japanese looking game' and they would immediately forget about it. But now Shenmue has people talking. There's no such thing as bad publicity in the long-term here.

I may be wrong, but I believe in Yu Suzuki.
by ShenmueForeseen
Tue Aug 22, 2017 7:50 am
 
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Re: Update #78: Then, Now and Tomorrow

Although everything in this new "update" tells us backers to lower our expectation even more
No.
it took almost two years to make "acceptable" models of the two main characters
No.
facial expressions and animations are not done yet,
No.
we now have fewer characters than what's been initially announced
No.
the new fighting system will be puzzle-based and more aimed towards causal players so we can kiss anything close to the decent fighting system of Shenmue and Shenmue II goodbye,
No.
and finally another delay is highly expected.
No.

I'm struggling to find a statement in your post that even resembles reality. Maybe that it won't look like a AAA blockbuster? (No shit). It's beyond me how you've been unbanned. You're either a troll or nuts.

How about next time you write why you disagree with someone. Or do you enjoy looking like a baboon? All technophilz's comments were reasonable assumptions.
by Deta
Mon Dec 25, 2017 5:13 pm
 
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Re: Update #78: Then, Now and Tomorrow

Although everything in this new "update" tells us backers to lower our expectation even more, the dreamy people (as usual) are excited and happy with that ....

In short, what we've just been told is : graphics won't be comparable to AAA titles, it took almost two years to make "acceptable" models of the two main characters, facial expressions and animations are not done yet, we now have fewer characters than what's been initially announced, the new fighting system will be puzzle-based and more aimed towards causal players so we can kiss anything close to the decent fighting system of Shenmue and Shenmue II goodbye, and finally another delay is highly expected.

btw, can someone remind whoever subtitled the video that we're still in 2017 ?

https://i.imgur.com/82MLCiU.png
by Technophilz
Mon Dec 25, 2017 8:50 am
 
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Re: Update #78: Then, Now and Tomorrow


it took almost two years to make "acceptable" models of the two main characters
No.
https://i.imgur.com/wA6BCYT.png
facial expressions and animations are not done yet,
No.
https://i.imgur.com/aU5uvwg.png
we now have fewer characters than what's been initially announced
No.
https://i.imgur.com/KcaxwNI.png
the new fighting system will be puzzle-based and more aimed towards causal players so we can kiss anything close to the decent fighting system of Shenmue and Shenmue II goodbye,
No.
https://i.imgur.com/WI2SBFl.png
and finally another delay is highly expected.
No.
https://i.imgur.com/hfAKxEl.png

I'm struggling to find a statement in your post that even resembles reality. Maybe that it won't look like a AAA blockbuster? (No shit). It's beyond me how you've been unbanned. You're either a troll or nuts.

Feel free to disagree with everything I say, but this is my own opinion and everyone's entitled to have one.
by Technophilz
Mon Dec 25, 2017 9:13 am
 
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Re: Random Shenmue III Thoughts

No, it's because Ys Net take a while to reply back. Unfortunately, that's why it's taking so long but can't blame them since they're busy with development. Will keep everyone posted!

That's unfortunate. If only someone could hand to you Yu's personal phone number... I'm sure only good things could come out of it. Too bad... Back to tweet millionaires I guess.
by sand4fish
Fri Jan 05, 2018 10:36 am
 
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Re: Random Shenmue III Thoughts

It's great we're letting some guy who's making us all look like idiots and now harassing Yu Suzuki still post here.
by mjq jazz bar
Fri Jan 05, 2018 11:18 am
 
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Re: Random Shenmue III Thoughts

Get some sense back in here please, even if may require to remain silent.
by BlueMue
Fri Jan 05, 2018 5:02 pm
 
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Re: Random Shenmue III Thoughts

*Kenshin Himura* wrote: Isn't Shemue Legend and shmoozip the same person :-k both have serious issues.


Nope. Both are treading on very thin ice though.
by Sonoshee
Fri Jan 05, 2018 6:25 pm
 
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Re: Why isn't Sega funding Shenmue III?

Have a 7 day time out. When you come back, try to be less annoying.
by Sonoshee
Sun Jan 07, 2018 2:38 pm
 
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Re: Shenmue III teaser is FINALLY HERE!!

Why's it become such a seemingly negative thing to raise genuine concerns about a franchise you want to succeed? I waited my entire life for a Batman/Superman film and was pretty happy to debate why I reckon it's great with those who thought it was a trainwreck. I don't seem to recall telling anyone to shut up about it.

There seems to be some growing mentality amongst Shenmue fans that we should shut our eyes and ears to anything bad and just repeat the mantra of "la la la, not listening, it's gonna be great, they know what they're doin, waited ages for it, just be grateful, la la la!"

Can you imagine if it doesn't end up being good? If it's poorly received by both the public and media? Who's gonna buy it? We've already got copies reserved. Where are they gonna make the money needed for the follow-up? It's simply not a case of "anything will do". Yeah, we waited fifteen years for this. So it better be fuckin worth the wait. And the money.

As for Spaghetti, how are you not getting this? Why does any studio show something off? No, why does anyone show anything off? Honestly, just think about it. Maybe English isn't your first language, in that case it'd be slightly more understandable, but c'mon... showing off concept art is promotional material. "Checking in" on Facebook to a hotel in an area where there's a relevant event: promotional material. Appearing on a chat show. That's promotional. A video, work in progress or not, is promotional.
by MiTT3NZ
Thu Sep 14, 2017 5:43 pm
 
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Re: Yakuza series

^^I've only ordered from Play Asia once or twice, years ago, and that was pretty much my only experience with them: shit took waaaaay too long to ship and arrive. I don't think I've bothered with them since.
I tend to go with CDJapan for any import needs.
by OL
Mon Jan 22, 2018 2:21 pm
 
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Re: Shenmue 3 Gameplay Trailer

This can be reported on YouTube as spam and misleading content.

If you watch the video to the end you will see it is a humorous video. Its a well put together, shenmue influenced fan made video... don't be so uptight. I thought Shenmue fans would like the in game joke at the end.
You don't understand. The title and thumbnail appear as an official video. But it isn't. That is misleading content. It doesn't matter if there's a reveal at the end. You still wasted the viewer's time if they didnt know it was fan made.
by BlueCreeperBoy12
Fri Feb 02, 2018 7:28 am
 
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