DD Buddy:


OL wrote: EDIT:[/color]Kenny wrote:I know the series is known for being crazy but it was crazy with a purpose. Things got way TOO crazy in the intro to the point where it felt like random shit was being thrown just for the sake of it with a generic fire boss popping in and out.
As a writer yourself, I'm kind of surprised that you didn't immediately pick up on everything in the intro being foreshadowing and suggestion of things that will show up later. None of it seemed like it was just for the hell of it to me; it seemed more like a preview of things to come. I like that kind of storytelling actually; drop tons of insanity right at the start, then slow it back down so you can work up to it again later. Provides a hook.
On that note, I actually really liked the fire guy. Not so generic from where I'm standing. Weird kind of revelation when you finally see him close enough to realize that all the protrusions on him are actually bullets. Cool design element. Plus, I have to wonder how much of the craziness surrounding him


Kenny wrote:You know that all writers don't think alike, right?


OL wrote:Kenny wrote:You know that all writers don't think alike, right?
Oh, of course. Absolute agreement. I'd actually be the first guy to tell anyone that there's no "correct" way to execute an art form. It's probably why I'm generally more forgiving of certain things that others look down on, because I'm open to everyone having different methods of expression.
But at the same time I guess I've just always thought it was a general rule when taking in someone else's work, to not assume that anything is random until you've finished it. I hope it doesn't sound insulting or anything, I'm just surprised at that kind of criticism when you've only just started.
As it is, I'm not sure why an MGS game should have to work up to its craziness anymore, after 9+ games chock full of it. We've already seen telekinetics, vampires, guys who can control bees, cyborg ninjas, bio-mecha that sound like cows mooing, and Soviet colonels who can control electricity. Some amount of "groundedness" is nice as well, but if the nutty stuff pops up, I just don't bat an eye anymore.




Henry Spencer wrote: And are any of you guys experiencing as many problems logging in to the server as I am? Konami's servers are just shocking...

Raithos wrote:Henry Spencer wrote: And are any of you guys experiencing as many problems logging in to the server as I am? Konami's servers are just shocking...
Yeah if I am actually able to sign in, I constantly lose connection to them. Most of my playtime has been "offline" so to speak. Not that the MGS games have ever been difficult, but is anyone else finding it extremely easy? I feel like the open world has a lot to do with it. Too much freedom in how you make your attacks. Not complaining, just something I noticed. Having a blast right now.



OL wrote: A word to the wise, spoiler-free: on the mission called "Hellbound," at the very end of the mission, don't let yourself think that you can get in a truck and drive it as far as you like to escape. I just did that, and after spending upwards of an hour and a half to two hours raiding the entire mission for soldiers and supplied, I accidentally hit the edge of the mission area.
And guess what?
The game decided that that was me choosing to abort the mission. So I lost EVERYTHING. Just about enough to make me lose my fucking mind. Now I have to do it all over again.
Grr.

Kenny wrote:


OL wrote: A word to the wise, spoiler-free: on the mission called "Hellbound," at the very end of the mission, don't let yourself think that you can get in a truck and drive it as far as you like to escape. I just did that, and after spending upwards of an hour and a half to two hours raiding the entire mission for soldiers and supplied, I accidentally hit the edge of the mission area.
And guess what?
The game decided that that was me choosing to abort the mission. So I lost EVERYTHING. Just about enough to make me lose my fucking mind. Now I have to do it all over again.
Grr.
Thief wrote: I'm using reflex as of right now -- the game is a little easy, but I'm just enjoying myself for the moment. I might take it off later though. I haven't used Quiet yet, but DDog makes the game waaaaaaaay too easy. I'm using him just to make things a little quicker when clearing out these side-ops (and he's useful for pointing out wild animals to extract) but I'm sticking to DHorse for the main missions. I'm way too addicted to the game right now though... Anyway, only on Mission 13 at the moment, but have been doing side-ops and working on Mother Base, so I suppose I'm taking my time.



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