Bluecast wrote: Sony better learn from this gen. PSone was a breeze to develop for. PS2 was a bitch. PS3 is a bitch. PS4 better be a breeze to develop for or else they will be seriously hurting. I don't think they will have the blu ray advantage next gen. Even Wii U has HD DVD type dics with up to 75GB of disc space.
Meh, it's something that's a problem with Bethesda's engine. It's probably down to the performance issues with PS3 Skyrim as a whole. After some hours of playing, you'd start getting lag. After more hours, it became horrible. They spent 6 months patching it up to be playable, and to their credit, it is now playable. But still, it's blatantly down to that. You can tell that they've preened through all aspects of performance (the game even
looks a bit different to the launch version) to get it running smoothly.
I reckon the problem is that If they introduce these expansions on PS3, all that ridiculously-careful fine-tuning and optimisation will be shot all to shit, and the dreaded 'Rimlag' would return, causing outrage among those who bought the DLC for PS3. They already had a tough enough time waiting half a year for the game itself to be playable!
Oblivion and the Fallout games had the same issue. Obviously it means there's a certain weakness with the PS3 hardware that isn't present on the 360 and PC, but still. That's no excuse. Given that the PS3 audience is large, they should have given that audience more priority than they evidently did, considering that the previous Elder Scrolls and also the Fallout games essentially exhibited 'Rimlag'. It's just that Skyrim is more complex, so the lag is worse.
It's a problem that first showed in Oblivion, and they've had years to find a better way of making their games work on PS3. That they didn't bother to fix a known-issue with their engine and released a game which became unplayable after a few hours speaks just as much to the bad decision-making at Bethesda as it does the shittyness of the PS3 hardware.
It's all bollocks, anyway. The most impressive looking games this gen are actually on PS3. They might be out-numbered by the multi-plats which have an extra pixel on 360, but owning both consoles I can tell you that there's certain games on PS3 which totally lay waste to the best of 360. Graphics-wise, anyway.
Also, I don't think the PS2's complexity exactly harmed it. Best console ever.