Final Fantasy

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Re: Final Fantasy & Square RPG's

Postby Bluecast » Tue Jun 26, 2012 4:08 pm

Square can't even make a good Final Fantasy anymore. Plus they already did better than FF7. 6,9,12. Monolith & Mistwalker made better games than 7. Square just needs to shut the fuck up and let the two who now have the best talent in the industry Monolith & Msistwalker do the actual thing.
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Re: Final Fantasy & Square RPG's

Postby Tuffty » Tue Jun 26, 2012 4:13 pm

Segata Sanshiro Jr. wrote:The problem with that is that we're not talking about FF1, we're talking about the 7th game in a very popular series. Yes there will always be those that are nostalgic for older games, in 1997 people were nostalgic about 1,4,6 and the re-branded games like FF Adventure and FF Legend. There may be people that are hard to please its not impossible, as proven by the fact that FF7 had to overcome it as well.


Sure, it's not impossible, but don't you think it is harder for it to achieve now as opposed to when FFVII came out? Considering that FFVII came at a time when for quite a few, including myself, this was their first JRPG, one of the first of a new powerful console at the time, a genuine technical feat on top of being a great game and therefore easy to make a good, lasting impression for anyone that played it. But now when you take into the fact that there are simply more people playing games than ever, all jaded by the HD generation of consoles and the expections those brings, on top of the still untrue public preception that all JRPG's look and play alike anyways, I think it would be harder for people over here to even care about any JRPG at this moment, let alone the biggest name in the genre. XIII was never going to appeal to everyone, but SE not only has the difficult job to make a FF game that not only appeals to the mass market, but to their own fanbase. A fanbase that provides constant differing opinions on which game is the best in the series, when each game is different from each other to begin with!
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Re: Final Fantasy & Square RPG's

Postby Sonikku » Tue Jun 26, 2012 4:19 pm

No FF7 remake until they make another FF game that is more profitable?

Why don't they just spare us all the wall of text explanation and just say "No FF7 remake eva" and be done with it? :P
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Re: Final Fantasy & Square RPG's

Postby Henry Spencer » Tue Jun 26, 2012 4:26 pm

Whatever happened to Type-0 anyway? Does no one else give a shit about it, aside from me?

Bluecast wrote:Square can't even make a good Final Fantasy anymore. Plus they already did better than FF7. 6,9,12. Monolith & Mistwalker made better games than 7. Square just needs to shut the fuck up and let the two who now have the best talent in the industry Monolith & Msistwalker do the actual thing.


Er, do you know that the same guy who directed those 3 Final Fantasy games is still at Square-Enix?
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Re: Final Fantasy & Square RPG's

Postby Bluecast » Tue Jun 26, 2012 4:47 pm

^ Yeah but XIII sucked and XIII-2 sucked so they showed they can't make a proper FF anymore. Just hollow games with a shiny coat. Like a jewel in a pigs ear. Square at this point with RPG's is as useless as tits on a boar.
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Re: Final Fantasy & Square RPG's

Postby Segata Sanshiro Jr. » Tue Jun 26, 2012 5:30 pm

Tuffty wrote:
Segata Sanshiro Jr. wrote:The problem with that is that we're not talking about FF1, we're talking about the 7th game in a very popular series. Yes there will always be those that are nostalgic for older games, in 1997 people were nostalgic about 1,4,6 and the re-branded games like FF Adventure and FF Legend. There may be people that are hard to please its not impossible, as proven by the fact that FF7 had to overcome it as well.


Sure, it's not impossible, but don't you think it is harder for it to achieve now as opposed to when FFVII came out? Considering that FFVII came at a time when for quite a few, including myself, this was their first JRPG, one of the first of a new powerful console at the time, a genuine technical feat on top of being a great game and therefore easy to make a good, lasting impression for anyone that played it. But now when you take into the fact that there are simply more people playing games than ever, all jaded by the HD generation of consoles and the expections those brings, on top of the still untrue public preception that all JRPG's look and play alike anyways, I think it would be harder for people over here to even care about any JRPG at this moment, let alone the biggest name in the genre. XIII was never going to appeal to everyone, but SE not only has the difficult job to make a FF game that not only appeals to the mass market, but to their own fanbase. A fanbase that provides constant differing opinions on which game is the best in the series, when each game is different from each other to begin with!


Theres a simple answer, you can't make everyone happy, but you can make most people happy and make a lot of money doing it.

Theres no doubt that things have changed its a different market and there are new challenges, there are also new tools and ideas and as you said more people playing now then ever before.

The other big thing here is that Final Fantasy should be the mass appeal game because to be honest its always been the safest series Square had. Same goes for Dragon quest and Enix. Neither company had these issues before and the reasoning isn't just whiny fans, they're a part of it but not enough to hurt sales/profits.

Ever notice year after year less and less non final fantasy games come out, and to be more specific more and more of the titles that are released are only published by Square-enix. Selling FF as a one size fits all RPG just isn't going to cut it.

Its all moot though, the problem isn't selling copies, or scores since FF13 got both, the issue is money. Theres a lot of reasons why and they're not just specific to Final Fantasy.
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Re: Final Fantasy & Square RPG's

Postby Henry Spencer » Tue Jun 26, 2012 5:46 pm

Bluecast wrote:^ Yeah but XIII sucked and XIII-2 sucked so they showed they can't make a proper FF anymore. Just hollow games with a shiny coat. Like a jewel in a pigs ear. Square at this point with RPG's is as useless as tits on a boar.


But the guy wasn't even involved with FFXIII, at all. :|
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Re: Final Fantasy & Square RPG's

Postby Bluecast » Tue Jun 26, 2012 5:49 pm

Henry Spencer wrote:
Bluecast wrote:^ Yeah but XIII sucked and XIII-2 sucked so they showed they can't make a proper FF anymore. Just hollow games with a shiny coat. Like a jewel in a pigs ear. Square at this point with RPG's is as useless as tits on a boar.


But the guy wasn't even involved with FFXIII, at all. :|

that's the point. the point is square can't figure out how to make a good ff game anymore. i know they have the talent. it's management thing
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Re: Final Fantasy & Square RPG's

Postby Riku Rose » Tue Jun 26, 2012 6:17 pm

Bluecast wrote:
Henry Spencer wrote:
Bluecast wrote:^ Yeah but XIII sucked and XIII-2 sucked so they showed they can't make a proper FF anymore. Just hollow games with a shiny coat. Like a jewel in a pigs ear. Square at this point with RPG's is as useless as tits on a boar.


But the guy wasn't even involved with FFXIII, at all. :|

that's the point. the point is square can't figure out how to make a good ff game anymore. i know they have the talent. it's management thing


:???:

They could turn around and put him in charge of FFXV. Just because they have made one bad game in the series (I myself enjoyed XIII) don't mean they all will. Plenty of people hate VIII and X but like the game that followed them. The logic here is just silly.
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Re: Final Fantasy & Square RPG's

Postby Bluecast » Tue Jun 26, 2012 6:22 pm

2 bad games. XIII & XIII-2 and they pissed off many DQ fans with turning DQX into a MMO.
Kingdom hearts could not be more dragged out.
Personally the best game they made this gen is TWEWY.

Square really pales in comparison to it's counterparts. Yet they are supposed to be the leading example. That's a tragedy to everyone. Even to those who don't play Mistwalker Monoliths recent additions.
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Re: Final Fantasy & Square RPG's

Postby south carmain » Tue Jun 26, 2012 7:03 pm

I found ff13-2 to be an ok game, sure not the greatest of their works but it reminded me of ff10 the way it played, i think they are just experiencing with new things as you said they are supposed to be the example so they are trying to lead the way

I guess it all boils down to opinions, they want something that is as universally well recieved as ff7 which is impossible, ff7 only gained as much praise as it has today over years of exposure on gaming websites, fans promoting how great it is to anyone who will listen and no one daring to leave it out of their top 10, sure it was a great game which deserves to be a favorite but it's not it's quality that gave it it's megacult status that is has today but years of non stop exposure and praise annd baclash to anyone who is unlucky enough to voice a negative opinion about it

Anyway tldr: a success as great as ff7's can only be measured over a great period of time, square are talking the impossible by saying this
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Re: Final Fantasy & Square RPG's

Postby AnimeGamer183 » Tue Jun 26, 2012 7:26 pm

No Final Fantasy VII Remake Until Original Has Been Topped -- Square Enix CEO

Wada admits that current FF games aren't up to VII's quality.

During the Q&A session of the company's annual shareholder's briefing (transcribed here), Wada was asked the expected question about the much wanted remake. His response was something to the effect of, we'll make a Final Fantasy VII remake once we've made a Final Fantasy game that exceeds the quality of FFVII.

If you get the feeling that this statement belittles Square Enix's current development prowess, you're pretty much spot on. Wada admitted that at present, the company is not making Final Fantasy games that exceed the quality of FFVII. If they were to release a 7 remake right now, the FF franchise would be done with, he said.

While the staff would happily make an FFVII remake, this is something that if they decided to do, they'd have to give it their full effort.


So we are never seeing an FFVII remake, and this is news?
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Re: Final Fantasy & Square RPG's

Postby Segata Sanshiro Jr. » Wed Jun 27, 2012 12:35 am

south carmain wrote:I found ff13-2 to be an ok game, sure not the greatest of their works but it reminded me of ff10 the way it played, i think they are just experiencing with new things as you said they are supposed to be the example so they are trying to lead the way

I guess it all boils down to opinions, they want something that is as universally well recieved as ff7 which is impossible, ff7 only gained as much praise as it has today over years of exposure on gaming websites, fans promoting how great it is to anyone who will listen and no one daring to leave it out of their top 10, sure it was a great game which deserves to be a favorite but it's not it's quality that gave it it's megacult status that is has today but years of non stop exposure and praise annd baclash to anyone who is unlucky enough to voice a negative opinion about it

Anyway tldr: a success as great as ff7's can only be measured over a great period of time, square are talking the impossible by saying this


Well, lets break it down, barring any arguments about if the games are good or bad lets look at if the mechanics and systems in the game were used before. The answer is yes. Many times, often in the form of "Gaiden" or extra games, one of the more famous ones being Tales of Symphonia 2 (although if we're looking at writing you could also compare it to FFX-2) We must also look at games that have recently been released like Kingdom Hearts 3D which features a number of the same systems. Considering not only are they using an old formula with their monster capturing system but also using it in future projects beyond 13-2 shows that they are neither experimenting, nor blazing a new path.

As for FF7 thats completely false. FF7 was a hit in 1997, before most people had computers, before media forums were widespread and before gaming media was introduced to mainstream outlets like newspapers and magazines (such as Time) It was a huge success from its first day, and it had a HUGE marketing campaign. Many of the biggest retailers in the US were pushing the game with not only in store displays months before the game was released, but also some retailers like Sears went so far as to have FF7 ads painted onto all of their trucks. There were cassettes, T-shirts, toys. There was a huge marketing push, and for a while the game was impossible to find in the US, unlike Chrono Trigger or Xenogears, FF7 was always supplied but couldn't keep up with demand. Gamespot top 10s didn't mean anything in 97. When you talk to people who have played the game, the overwhelming majority did play it in the 90s.

FF7 was a breakout hit because they developed a fairly cheap game using assets they already had and were able to convince retailers that pushing it would be beneficial to everyone. Theres no reason why that can't be done again. Developing efficiently, marketing to your demographic and getting retailers like Gamestop and Best buy that are hurting for money to jump on board. Square-Enix can still market games as even 13-2 broke 1mil, and again they still manage mostly high reviews, the problem is they post a loss right after.

Making a game as successful and even as good as FF7 is not an impossibility, but it requires all "AAA" developers to rethink how they do business.
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Re: Final Fantasy & Square RPG's

Postby Bluecast » Wed Jun 27, 2012 12:43 am

1996-1998 was an amazing transition era. Mario,Final Fantasy & Legend of Zelda went from 2D to 3D for the first time and each set an example for every generation after. Whether or not they are still the best can always debated. What can't be argued is what they did at that time in gaming.
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Re: Final Fantasy & Square RPG's

Postby Segata Sanshiro Jr. » Wed Jun 27, 2012 12:50 am

Bluecast wrote:1996-1998 was an amazing transition era. Mario,Final Fantasy & Legend of Zelda went from 2D to 3D for the first time and each set an example for every generation after. Whether or not they are still the best can always debated. What can't be argued is what they did at that time in gaming.


Precisely!

Its not only possible, but necessary to replicate those successes, not only for profitability and longevity for the company but for the industry and especially the media.
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