OL wrote:I do have one complaint on the aesthetic side though... there's a pretty distinct dearth of characters so far. I mean, sure, you can knock on doors and get canned, singular responses in some places, but there aren't many characters I've come across so far that actually have names, that actually have backstories, that actually have these things cleverly revealed through implicative dialogue and item descriptions (kind of a trademark of the Souls series).
I mean... where is all that stuff?
I've been exploring like mad while I stockpile on blood vials, and I've come across surprisingly few actual characters out there.
Granted, I've only beaten three main bosses, explored the labyrinth and fought some in there, and I still haven't moved beyond the checkpoints shown on the first gravestone in the Hunter's Dream (with one exception, where I ventured further than I should have). So it's not really a place to judge it concretely of course. But I've got a lot of hours under my belt already, and I'm just a bit surprised at the lack of major characterization and lore so far. It's all a little hollow up to this point.
Hopefully that picks up.
Yeah, I agree with that so far. I beat the first boss, so how far along are you? A couple of bosses after that or not that far along? Guess we'll see how it comes together the more we play. Hopefully more characters appear further in?
I'm guessing the gravestones in the central hub are other areas/stages, if so, I'm still on the 1st area of the game at five hours in to the game and not come across the 2nd boss yet, which is most impressive. At least the length will be good for me, since I explore these games like crazy.
AnimeGamer183 wrote:So I have some questions about the game. Does it have difficulty settings (easy, normal, hard, prepare to die mode etc)? How does it compare to the Souls series in general (and of course difficulty and game play wise)? I'll probably hold off on it for a little while longer, im still trying to make sure its a game i will enjoy.
If you're enjoying Type 0, there's really no rush [which is actually a surprisingly tough Action RPG in its own right]. Its combat system is definitely faster than the Souls series, which had playable main characters all armoured up and with a shield, whereas the main character in Bloodborne is way faster and it's more about dodging as opposed to defending. It's kind of a shame there isn't a demo for you try out to see if you like it or not, but I guess all you can do is check out YouTube to see if it's for you. And no, there's no difficulty levels.