OL wrote:Silent Hill 5 looks like shit, to me. The american developers don't seem to "get" Silent Hill. I mean, they've actually added combos to the combat system. You can hold a button down mid-combo to change the pattern of attack (that's like a fucking Devil May Cry move, there).
Silent Hill was always supposed to have shitty combat. Whereas most games put tons of power in your hands and let you down right obliterate your enemies, Silent Hill was always supposed to take that power away, and make you feel like just some average guy. I mean, why else would the developers leave the combat so stiff, game after game? It was intentional. It made the games scarier.
Sure, that's just one strike against the game, but it's a big one. And that's not even mentioning the huge lack of creativity in monster designs and style. Everything I've seen is either just a rehashing of the old stuff (like the nurses; GOD they're fucking overused now) or they're just ugly designs that don't feel like something that should be in Silent Hill (and probably also lack any kind of symbolic value, as most creatures in previous games actually had).
So yeah, to me, Silent Hill 5 is an experiment for a team of American developers, whereas RE5 is a new entry in an already tried and true series. I think I'm more looking forward to the one that actually knows what it's doing.
The_Intruder wrote:I say that resident evil 5 is the only game coming out this year that can give some competition to MGS4.
-just passing through- wrote:The_Intruder wrote:I say that resident evil 5 is the only game coming out this year that can give some competition to MGS4.
Fuck off! Brothers in Arms: Hells Highway looks the shit! It's the only WW2 game worth buying and the guys at Gearbox have pulled out all the stops. I can see this being the surprise gem of the year.
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