Sinister, grotesque, frightning enemies in games
Posted: Fri Nov 23, 2012 1:42 pm
The title says it all, really.
My first mention is on the creepy camp, and has much to do with the metaphor behind it's at first apparently messy, uninspired even, design:
A more tragical-comical entry, bizarre in it's own right, from Parasite Eve:
My first mention is on the creepy camp, and has much to do with the metaphor behind it's at first apparently messy, uninspired even, design:
A more tragical-comical entry, bizarre in it's own right, from Parasite Eve: