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Tomato Convenience Store

PostPosted: Sat Nov 21, 2009 10:39 pm
by Master Kyodai
Here's the first pic of the Tomato convenience store at night:


Image

PostPosted: Sat Nov 21, 2009 10:42 pm
by dotsona
This is gold, great work man, curious about how you did the self illumination on the sign? I have been wanting to do this in max, but it is kinda a pain.

Edit: Nice job on the glass to, just noticed that, looks great, I wish nulldc could have this great of anti aliasing.

PostPosted: Sat Nov 21, 2009 10:49 pm
by Bluecast
Now it just needs that drunk guy in the yellow shirt running out with a case of beer! :o

PostPosted: Sat Nov 21, 2009 11:26 pm
by Martin
Dobuita so needs to be a Call of Duty map.

PostPosted: Sat Nov 21, 2009 11:28 pm
by dotsona
Martin wrote:Dobuita so needs to be a Call of Duty map.


That would be awesome, I like the idea, it is possible.

Edit: I have been watching some vue tutorials, and man I really like that application. It's great for lighting, it makes it so much easier than doing it in max, I think I will start doing all of my renders in vue. Now I just need to get the application :D

PostPosted: Sun Nov 22, 2009 9:20 am
by Master Kyodai
dotsona wrote:This is gold, great work man, curious about how you did the self illumination on the sign? I have been wanting to do this in max, but it is kinda a pain.

Edit: Nice job on the glass to, just noticed that, looks great, I wish nulldc could have this great of anti aliasing.


Well actually i just picked the signs, copied it, so i had 2 of them at the same place and made the later one a little bit larger, then turned it into an area light. Well i did this as in vue area lights can be slightly transparent, thats why i left the original one in place and made the overlaying second one the area light - even if it is too transparent - there is an opaque one below, so noone would notice. I didn't even edit the material of the area light, normally i also give it the glow effect as the fluoresent lighting in the Game You scene.

PostPosted: Sun Nov 22, 2009 8:13 pm
by Anthony817
dotsona wrote:Nice job on the glass to, just noticed that, looks great, I wish nulldc could have this great of anti aliasing.


Well, I emulate My N64 games and Dreamcast games with AA. All you must do is go into Catalyst Control Center on Ati cards and turn up AA. Its been years since I had Nvidia, so not sure what its called but its the same principal.

PostPosted: Sun Nov 22, 2009 8:18 pm
by dotsona
^^ I did that and I didn't notice a big difference, I will play with it again though.

PostPosted: Mon Nov 23, 2009 1:26 pm
by Master Kyodai
And a lil video:

http://www.youtube.com/watch?v=qoEhg_-enZk

PostPosted: Mon Nov 23, 2009 1:56 pm
by Bluecast
Master Kyodai wrote:And a lil video:

http://www.youtube.com/watch?v=qoEhg_-enZk



haha awesome with the dark setting and no one moving and that music I half expected something from a horror film to jump out or a disembodied voice to start narrating a story. :P

PostPosted: Mon Nov 23, 2009 2:17 pm
by lavrentis
Was expecting this to blare out

http://www.youtube.com/watch?v=YxAzadTR8KY

PostPosted: Mon Nov 23, 2009 3:26 pm
by dotsona
Great work man, looks great :D

PostPosted: Mon Nov 23, 2009 7:51 pm
by Anthony817
Very kool.

PostPosted: Sun Jan 24, 2010 7:54 pm
by Master Kyodai
NEW: Picture from inside:


Image

PostPosted: Sun Jan 24, 2010 8:01 pm
by Magnum
:shocked!: wow, is there anyway you can do this for the rest of Dobuita??

....or better yet Dobuita, Hazuki Residence, Yamanose, and Sakuragaoka
:lol: