Himuro wrote:You do realize C, B, A, and AA exists right? Would you call Dynasty Warriors an AAA series? Or something like Gravity Rush or Deadly Premonition? You do realize that there exists games that are more than just AAA (heavy duty multi-million dollar budgets) and indie right?
You also realize that what separates a lot of these games from AAA games is marketing, right? For instance, GTAV's marketing budget was around 100 million, right? That's what defines game classification: money and nothing else.
I'm quite aware but I keep things simple. No one talks about A, B, and C grade games. I've not once seen anyone talk about B or C. A rated games are rare. I usually see A, AA, AAA, AAAA and AAAAE. I really don't give a damn what each game is rated budget wise. There are exceptions to every rule... one rule that I acknowledge is that most indie, flash, phone/tablet, etc. games are crap. There is usually a diamond in the rough though.
Regardless of Shenmue 3 only having a $6.7 mil budget instead of $10-$200 mil budget, I still consider it AAA. If I'm technically right or wrong by someone's definition doesn't matter to me. It's what I go by.
ShenmueTree wrote: Sony, Microsoft and Nintendo publish Smartphone games. Are you saying they're indie games because they didn't cost 10 million dollars to make?
Those games are usually far better quality than most the trash we get on phones\tablets. Big publishers like Sony, Nintendo, MS, EA, etc. all have had their share of phone\tablet games and they are usually decent. Games like the Uncharted mobile game from Sony or EA's Mass Effect on mobile. Obviously not indie, but they are mobile. I did differentiate those.