There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.
There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.
My apologies. It's easy to get off topic with so many questions being answeredHimuro wrote: Guys, can you stop debating that in this thread? This is for the AMA.
Himuro wrote:Q: What will Ryo do to earn money in Shenmue 3?
As great and engrossing as the story and gameplay were in Shenmue 1 and 2, I (and many others) really really liked the forklift driving. It was like I could learn a new (video game) skill, get good at it, and putter around the docks like a badass.
A: There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.
Q: Do you have any dogs or cats?
A: 3 yorkshire terriers and a turtle.
Himuro wrote:Q: Do you have any more details to share about the stretch goals? It's not clear to me what a "Rapport System" or "Character Perspective System" entails.
A: They are new systems, so naturally they need new names. The Rapport System will govern changes in Shenhua's actions depending on your conversations with or actions towards her. The "Character Perspective System" will highlight different characters personalities as they go through the story.
flip wrote:Himuro wrote:Q: What will Ryo do to earn money in Shenmue 3?
As great and engrossing as the story and gameplay were in Shenmue 1 and 2, I (and many others) really really liked the forklift driving. It was like I could learn a new (video game) skill, get good at it, and putter around the docks like a badass.
A: There will be part time jobs that will be indicative of those you would find in China. In the Stretch goals there will also be the old favorites.
Fishing?
staplepuffs27 wrote:How is that proof? The reason they built the engine in the first place is because no 3D engine was in place to create the immersion they wanted. Now, with modern game advancements, obviously many games and engines have this ability. Many AAA games (not saying Shenmue will be AAA), use Unreal on smaller budgets than the original Shenmue.south carmain wrote:shenhaZ wrote: I played 2 without npc's voice because cd-r is only 700mb. It was ok.
Yeah it didn't bother me either. It's not like they had anything interesting to say anyway.staplepuffs27 wrote:Why are you comparing the budget to the first two games? You realize they don't have to make the Shenmue graphics engine (does that have a name???) this time right? They don't have to start from scratch. Different times my friend.south carmain wrote:sand4fish wrote:south carmain wrote:Yeah but that doesn't mean shenmue 3 will since you know different budgets etc. They may go the Yakuza route where only important Characters are voiced. It's really too early to jump to conclusions like that.
I would never imagine myself playing Shenmue 3 and have interactions with mute npcs. So you want a downgraded version of the game?
Did you fall on your head as a child? I never said that's what I wanted I said that very well might be what we have to deal with considering that the budget for this game probably won't be as considerable compared to the first 2 games. No one gives a damn about if you can imagine yourself playing shenmue with mute NPCs. If they don't have the money to voice them all then they don't have the money.
Because the fact that they are using Unreal is proof enough that they are saving costs while in the first 2 games they had near unlimited funding from SEGA which allowed them to polish them as much as they needed. They didn't have to create the engine for the second game either yet it still cost in excess of 20 million to make.
There is absolutely no reason for them build their own engine when they have Unreal right in front of them. Yu has already stated that Unreal allows him to get close to the look he wants for Shenmue.
I understand. I'm sorry; I have limited knowledge of game design, but thank you for your helpful insight.south carmain wrote:staplepuffs27 wrote:How is that proof? The reason they built the engine in the first place is because no 3D engine was in place to create the immersion they wanted. Now, with modern game advancements, obviously many games and engines have this ability. Many AAA games (not saying Shenmue will be AAA), use Unreal on smaller budgets than the original Shenmue.south carmain wrote:shenhaZ wrote: I played 2 without npc's voice because cd-r is only 700mb. It was ok.
Yeah it didn't bother me either. It's not like they had anything interesting to say anyway.staplepuffs27 wrote:Why are you comparing the budget to the first two games? You realize they don't have to make the Shenmue graphics engine (does that have a name???) this time right? They don't have to start from scratch. Different times my friend.south carmain wrote:sand4fish wrote:south carmain wrote:Yeah but that doesn't mean shenmue 3 will since you know different budgets etc. They may go the Yakuza route where only important Characters are voiced. It's really too early to jump to conclusions like that.
I would never imagine myself playing Shenmue 3 and have interactions with mute npcs. So you want a downgraded version of the game?
Did you fall on your head as a child? I never said that's what I wanted I said that very well might be what we have to deal with considering that the budget for this game probably won't be as considerable compared to the first 2 games. No one gives a damn about if you can imagine yourself playing shenmue with mute NPCs. If they don't have the money to voice them all then they don't have the money.
Because the fact that they are using Unreal is proof enough that they are saving costs while in the first 2 games they had near unlimited funding from SEGA which allowed them to polish them as much as they needed. They didn't have to create the engine for the second game either yet it still cost in excess of 20 million to make.
There is absolutely no reason for them build their own engine when they have Unreal right in front of them. Yu has already stated that Unreal allows him to get close to the look he wants for Shenmue.
Because unreal isn't designed specifically for this type of game and creating their own engine would allow them to create a much more polished product in the end. I can link you to multiple game design forums where people discuss it if you don't believe me.
Anyway if that's not proof enough then what about the reports saying that kickstarter will represent the bulk of the funding? Games now cost more to make than they did 15 years ago yet assuming that report is true they're making shenmue 3 with a much smaller budget than 2 that if we take in to consideration inflation cost around 30 million dollars in today's money despite not needing to build an engine for it either.
staplepuffs27 wrote:I understand. I'm sorry; I have limited knowledge of game design, but thank you for your helpful insight.south carmain wrote:staplepuffs27 wrote:How is that proof? The reason they built the engine in the first place is because no 3D engine was in place to create the immersion they wanted. Now, with modern game advancements, obviously many games and engines have this ability. Many AAA games (not saying Shenmue will be AAA), use Unreal on smaller budgets than the original Shenmue.south carmain wrote:shenhaZ wrote: I played 2 without npc's voice because cd-r is only 700mb. It was ok.
Yeah it didn't bother me either. It's not like they had anything interesting to say anyway.staplepuffs27 wrote:Why are you comparing the budget to the first two games? You realize they don't have to make the Shenmue graphics engine (does that have a name???) this time right? They don't have to start from scratch. Different times my friend.south carmain wrote:sand4fish wrote:south carmain wrote:Yeah but that doesn't mean shenmue 3 will since you know different budgets etc. They may go the Yakuza route where only important Characters are voiced. It's really too early to jump to conclusions like that.
I would never imagine myself playing Shenmue 3 and have interactions with mute npcs. So you want a downgraded version of the game?
Did you fall on your head as a child? I never said that's what I wanted I said that very well might be what we have to deal with considering that the budget for this game probably won't be as considerable compared to the first 2 games. No one gives a damn about if you can imagine yourself playing shenmue with mute NPCs. If they don't have the money to voice them all then they don't have the money.
Because the fact that they are using Unreal is proof enough that they are saving costs while in the first 2 games they had near unlimited funding from SEGA which allowed them to polish them as much as they needed. They didn't have to create the engine for the second game either yet it still cost in excess of 20 million to make.
There is absolutely no reason for them build their own engine when they have Unreal right in front of them. Yu has already stated that Unreal allows him to get close to the look he wants for Shenmue.
Because unreal isn't designed specifically for this type of game and creating their own engine would allow them to create a much more polished product in the end. I can link you to multiple game design forums where people discuss it if you don't believe me.
Anyway if that's not proof enough then what about the reports saying that kickstarter will represent the bulk of the funding? Games now cost more to make than they did 15 years ago yet assuming that report is true they're making shenmue 3 with a much smaller budget than 2 that if we take in to consideration inflation cost around 30 million dollars in today's money despite not needing to build an engine for it either.
south carmain wrote:sand4fish wrote: Did you fall on your head as a child? I never said that's what I wanted I said that very well might be what we have to deal with considering that the budget for this game probably won't be as considerable compared to the first 2 games. No one gives a damn about if you can imagine yourself playing shenmue with mute NPCs. If they don't have the money to voice them all then they don't have the money.
Q: Love your work! You are a pioneer in this industry! As for my question: How much game elements/features will we be missing in the game if the campaign doesn't reach the $5 million mark?
A: I will say this: if we reach the $5 mil mark, one of the things I really want to do with Shenmue 3 will become a reality.
At $10 million, it will truly have the features of an open world.
staplepuffs27 wrote:Then again, I expect this Shenmue to be more in smaller environments based on the villages announced in the game. Perhaps that will allow for a smaller budget? Different, but intimate.
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