Monaco Magic 2016 - Official Discussion Topic

(Chapter 7 and beyond)

Re: Monaco Magic 2016

Postby James Brown » Wed Jan 20, 2016 1:44 pm

Oh man, every time I see a new screenshot, i'm reminded of how beautiful the look and feel this game is going to be!

Thanks for the screenshots :)

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Re: Monaco Magic 2016

Postby Spaghetti » Wed Jan 20, 2016 1:46 pm

It's clear they haven't really gotten the look down just yet, but given what they said about the importance of creating the world to be the right size, I can see why they're not spending time and money creating assets that match the art design desires just yet. It'd be dumb and expensive to make all that stuff then have to cut it/make more if the sizing of the world is wrong.
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Re: Monaco Magic 2016

Postby Lan Di-sama » Wed Jan 20, 2016 1:47 pm

Still blows my mind to think that we will actually be able to dive back into the world of Shenmue and experience these characters, environments, and this story again. I finally completed my post-announcement celebratory play through of Shenmue II last weekend, and was once again amazed by what Suzuki and team managed to accomplish in the far too brief Guilin section.

Life is good =D> \:D/
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Re: Monaco Magic 2016

Postby Shenhua-Nani? » Wed Jan 20, 2016 1:54 pm

I want to press a button to make time pass faster...
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Re: Monaco Magic 2016

Postby ianpm31 » Wed Jan 20, 2016 1:56 pm

Looks incredible given it's early state
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Re: Monaco Magic 2016

Postby Spaghetti » Wed Jan 20, 2016 1:57 pm

Shenhua-Nani? wrote: I want to press a button to make time pass faster...

Or a Phantom Cigar.

WHOAAAAH-HOOOOOOOOOOOOOOOO
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Re: Monaco Magic 2016

Postby Yokosuka » Wed Jan 20, 2016 2:02 pm

ianpm31 wrote: Looks incredible given it's early state


I don't even think they date back to recently but several months from the Shanghai event. And the character models are still the same of the E3.
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Re: Monaco Magic 2016

Postby DEVILLE_David » Wed Jan 20, 2016 2:04 pm

Looks promising. Can't wait to see what they are going to share during Magic Monaco next month. ;-)
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Re: Monaco Magic 2016

Postby GYO6161 » Wed Jan 20, 2016 2:05 pm

Something about looking at these screen shots makes me kinda miss the DC look. Shen 1 and 2 looked very unique over any game at the time and today so i guess I'll have to adjust to seeing Shenmue in this kind of fidelity.
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Re: Monaco Magic 2016

Postby Spaghetti » Wed Jan 20, 2016 2:10 pm

Yokosuka wrote:
ianpm31 wrote: Looks incredible given it's early state


I don't even think they date back to recently but several months from the Shanghai event. And the character models are still the same of the E3.

You may have a point. It's easy to see where the game world 'ends' because of nothing being on the horizon. The China expo images had the same issue, so I really don't think these screens are "hot off the presses", so to speak.

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Re: Monaco Magic 2016

Postby Monkei » Wed Jan 20, 2016 2:14 pm

Yokosuka wrote: Image


Hell yeah. :D

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Re: Monaco Magic 2016

Postby Peter » Wed Jan 20, 2016 2:15 pm

Bet anyone 5 bucks this image is the next update from Awesome Japan.

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Re: Monaco Magic 2016

Postby shredingskin » Wed Jan 20, 2016 2:23 pm

In lower res
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Re: Monaco Magic 2016

Postby Spaghetti » Wed Jan 20, 2016 2:27 pm

Peter wrote: Bet anyone 5 bucks this image is the next update from Awesome Japan.

Oh most definitely. And the Bailu Village Hut video we've all seen.

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Re: Monaco Magic 2016

Postby Yokosuka » Wed Jan 20, 2016 2:56 pm

Image

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