Rikitatsu wrote:I think it's because Suzuki's legacy isn't well known to most, even journalists. Whom I suspect grew up with with their NES-es and SNES-es, completely oblivious to Suzuki's achivements on Arcades and SEGA platforms. He isn't given the respect he deserves not because he is hated, but because they are ignorant to who he is. His name has became synonymous with "yeah, the creator of that niche game Shenmue where you ride forklifts and look for sailors lol" . It's such a shame, but to the mainstream scene, Suzuki's not a "superstar legendary gamedev" ... The current journalists are either too young to have known him, or just Nintendo centered folks.
very very well described!
I'm one of that Nintendo centered persons; but I have a wide view (not only as a gamer; but life in general)
Just like you said; I was born in 1980; and grew up with Gameboy's NES-es and SNES-es. Here in the Netherlands; we had the MasterSystem, Megadrive, but all Sega's later consoles where hard to get (extremely bad market penetration).
I played a lot in Arcades (lived in a tourist area with one of the biggest Arcade of the country).
At that moment (eraly '90s) I wasn't aware my 2 most favorite games/cabinets where from Yu Suzuki's hands.
2002~2011 I build up a huge Nintendo Collection; but wasn't very satisfied with Wii and upcomming Wii U; and the ongoing path Nintendo took.
In 2007 (halfway my Nintendo era
) I bought a Dreamcast and some games people from DC communities recommended like Bangai-O; Skies of Arcadia and Shenmue I and II ofcourse.
Shenmue changed my vision on videogaming; I played it in one run; was very emotional when GD3 was on it's end.
Defintely my most favorite/valuable game!
I made fans in the Shenmue community and became familiar with the creator Yu Suzuki and his other great jobs.
I have never played SII GD4
Still have ~2 years.