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Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Mon Mar 21, 2016 6:11 am
by Yokosuka
Nolife TV interview with Yu Suzuki

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direct link: http://www.mediafire.com/download/0r6k4 ... e+3%29.rar
source: http://noco.tv/emission/31674/nolife/in ... henmue-iii

raw text:
It was one of our topics earlier in the week, the MAGIC show was recently taking place in Monaco. Among the many guest artists, we could distinguish Yu Suzuki, the famous creator of the Shenmue franchise including the upcoming third episode, 15 years after the second one.
Over the last 15 years, the Shenmue III rumor spred out one time per year at least. Always around March or April. I responded : "Let me know when it happens". But this time, it's real.
It's an absolute iconic game but Shenmue was considered as a commercial failure since its release on Dreamcast in 1999 despite his reference status for a lot of players around the world. Shenmue is still remembered for having introduced the modern bases of open world and QTE.
At the beginning, I named this game "FREE". I wanted the player to be able to do everything he wants as far as possible. That's the reason I made Shenmue. When I saw a lot of similar games coming out, I realized that it would become an unique genre. That really made me happy. I didn't expect this at all. Furthermore, these games have often big budgets. I was rather surprised. About the QTEs, we made it for the players who don't always have a good skill so they could still immerse themselves in the story. That time, I had the feeling this system would become very common.
After a resounding announce during the last E3 and a crowdfunding campaign with tremendous success, the third episode of this legendary saga is currently under production. While the public exceptations are obviously high, the Yu's objectives remain clear:
For Shenmue III, our goal is to deepen the characters. Shenmue II has widen up the scope of possibilities. Now I want to focus on more specific points. The thematics are still love, courage and friendship but the episode 3 will focus on Shenhua the heroine and deepen every aspect of her character.
If everything goes well, we have to wait until December 2017 to discover the story of Shenhua who succeeds to Ryo Hazuki as main character. But no doubt one and a half year is worth the 15-year wait...

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Tue Mar 22, 2016 9:36 am
by DEVILLE_David
yuc02 wrote: Sorry to go back a bit, to the journal du japon interview, but from trying to understand what Heishunken and Hanken stands for in Chinese, the closest I got to are 七星拳 and 佛汉拳,which are both shaolin styles.

https://youtu.be/w2awOCDRtrc
https://youtu.be/CO3TCKM88b0

Could Ryo be meeting some fighting monks maybe?


Isn't it 詠春拳 (Eishunken) ? Also known as Wing Chun. ;-)

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Tue Mar 22, 2016 9:43 am
by yuc02
Ah right. I'm just guessing based on the phonetic of the names, which is a bit different between Chinese and Japanese.

I think wing Chun was confirmed some time ago, can't remember in which article?

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Tue Mar 22, 2016 10:29 am
by DEVILLE_David
yuc02 wrote: Ah right. I'm just guessing based on the phonetic of the names, which is a bit different between Chinese and Japanese.

I think wing Chun was confirmed some time ago, can't remember in which article?


You're probably talking about this one : http://shenmuedojo.net/forum/viewtopic.php?f=48&t=49406

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 6:45 am
by Kiske
Yu Suzuki interview by ShenmueMaster at Magic 2016 is now available on Youtube:

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(French)

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 6:55 am
by Ziming
We'll have the English version of the Shenmue Master interview up later today.

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 7:23 am
by Kiske
Image

The question was about the Dreamcast assets.

Yu Suzuki answer's is clear enough. They use what's left from Shenmue 1&2 era and turn the Dreamcast on for the missing assets. Must be painful sometimes...

Let's hope Sega didn't lose the original games core code. :???:

The interview is really great! It makes me think that I would love to see Suzuki San as a movie director some day :heart:

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 4:57 pm
by Ziming
Exclusive Interview with Yu Suzuki from MAGIC 2016 by Shenmue Master - English
Captions by Yokosuka/Game footage recorded by Bluemue

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Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 5:18 pm
by Hanzumon
Great Interview ... Could listen to Yu Suzuki for hours!!!

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 5:20 pm
by GYO6161
So basically, the main characters (ryo,shenhua ect) that fall into this A rank would have facial motion capture data? I wonder how will this work with having 2 voice languages and all.

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 8:03 pm
by KidMarine
So Suzuki plans to maybe use Chapter 3 (the train etc) in Shenmue 4? That's very interesting.

Plus he aims to have 150-200 characters in Shenmue 3? Any doubts I had about the size of the game are starting to slip away. How many characters were in the first game?

Great interview!

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 8:25 pm
by Yokosuka
The train is likely to be part of chapter 4 (as initial transition to chapter 5).

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 11:12 pm
by Lan Di-sama
Great interview! I loved his acknowledgement and apparent surprise that some players were so impacted by the game's representation of real world cultures. I enjoyed his perspective on that.

And his answer regarding the mystical elements in the game should put anyone's mind at ease that were taken aback by the end of Shenmue II. While I was always in the camp that fully embraced those ideas, Suzuki confirmed what I suspected in that the game's ties to the supernatural will remain subtle - realistic, even. In fact, to me, his explanation about the forces in certain parts of the world (in this case, in China) was almost like saying "What mystical elements? Everything you saw was real" I really dug that response and how in-depth he got.

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Wed Mar 30, 2016 11:15 pm
by fittersau
KidMarine wrote: So Suzuki plans to maybe use Chapter 3 (the train etc) in Shenmue 4? That's very interesting.

Plus he aims to have 150-200 characters in Shenmue 3? Any doubts I had about the size of the game are starting to slip away. How many characters were in the first game?

Great interview!



I don't know how he's going to do it... he really just has the size of an indie team behind him but with the ambition of a full AAA.. still a long road to go..

Re: Monaco Magic 2016 - Official Discussion Topic

PostPosted: Thu Mar 31, 2016 2:50 am
by Let's Get Sweaty
fittersau wrote:I don't know how he's going to do it...

If he had a dollar for every time he's heard that in his career he probably wouldn't have needed Kickstarter. :lol: