Game Watch Interview with Yu Suzuki @Gamescom [Translated]

(Chapter 7 and beyond)

Game Watch Interview with Yu Suzuki @Gamescom [Translated]

Postby masterchan777 » Tue Aug 22, 2017 9:03 pm

Game Watch published a very interesting interview with Suzuki-san, the interview took place during Gamescom 2017 and includes some really insightful and interesting information about Shenmue III, here's a short summary of it:

  • The released Shenmue III teaser footage is real-time in-game graphics.
  • All charterers models are temporary and subject to change.
  • Facial animations were initially implemented but have been removed about a month ago.
  • The teaser was especially made for Gamescom 2017, no further plans to show more of the game at this year's Gamescom or Tokyo Game Show. However, a full-scale promotion will take place next year.
  • Deep Silver will publish the game internationally, and they'll provide budget and promotional support. A publisher for Japan is to be decided.
  • Suzuki-san would like to continue the series in Shenmue IV if possible.
  • Suzuki-san is not interested in forcing the Shenmue story to complete in Shenmue III.
  • Shenmue III will take around 30 hours of gameplay to complete.
  • The fighting engine in Shenmue III is being built from scratch, and unlike Shenmue II it won't use the Virtua engine.
  • A system that allows phone calls with characters from Shenmue and Shenmue II is planned for Shenmue III.
  • Suzuki-san would like to bring as many voice actors from the previous games as possible, but some are retired now, he will audition a new voice actress for Shenhua.
  • OST from Shenmue and Shenmue II will probably be reused in Shenmue III.
  • The new partnership with Deep Silver is strong and it's aimed to improve the Shenmue III experience beyond what was initially planned on the Kickstarter.

Finally, Suzuki-san asks the fans to continue their support, and promises to do his best to make a good game out of Shenmue III.

I have a very strong feeling that 2018 will be the year of Shenmue ...

Update:
Switch has kindly translated the original interview

Switch wrote: Here it is, a full translation of the GAME Watch interview. Enjoy!

http://www.phantomriverstone.com/2017/0 ... uzuki.html

Image

Last edited by masterchan777 on Thu Aug 24, 2017 1:00 pm, edited 6 times in total.

User avatar
masterchan777
Master of the Three Blades
Master of the Three Blades
 
Joined: April 2014
Favorite title: Shenmue II

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Switch » Tue Aug 22, 2017 9:08 pm

Great work on the summary, masterchan777!

masterchan777 wrote:I wonder if Switch could kindly provide a complete translation of the original interview, as there are much more things to cover ...

On it! :) There's also a new Famitsu interview out so it will be interesting to see how much information overlap there is.

Switch has received a thanks from: masterchan777
User avatar
Switch
News Poster
News Poster
 
Joined: January 2014
Location: Japan

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby masterchan777 » Tue Aug 22, 2017 9:18 pm

Switch wrote: Great work on the summary, masterchan777!
On it! :) There's also a new Famitsu interview out so it will be interesting to see how much information overlap there is.


Thank you so much Switch, the Famitsu interview has some really exciting info as well !!
Last edited by masterchan777 on Tue Aug 22, 2017 9:27 pm, edited 1 time in total.
User avatar
masterchan777
Master of the Three Blades
Master of the Three Blades
 
Joined: April 2014
Favorite title: Shenmue II

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Valascaziel » Tue Aug 22, 2017 9:19 pm

So...is it fully funded? Vague answer on budget.
Valascaziel
Man Mo Acolyte
Man Mo Acolyte
 
Joined: June 2015

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Yokosuka » Tue Aug 22, 2017 9:24 pm

Valascaziel wrote: So...is it fully funded? Vague answer on budget.


Perhaps the "improvement" is not financial?

What did happen to Sony?

(damn I really can't sleep)
User avatar
Yokosuka
Machine Gun Fist
Machine Gun Fist
 
Joined: August 2014
Location: France
Favorite title: Shenmue II
Currently playing: Rocket League

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby code l name » Tue Aug 22, 2017 9:35 pm

Facial animations were initially implemented but have been removed about a month ago.


Well that explains why it looked static in the teaser trailer. I wonder why it was removed? Not up to certain standards?

Also maybe it's the translation but it states "The teaser was especially made for Gamescom 2017" when Peter and others have stated 90% of the teaser was shown in 10K backer dinner. So what's the actual reality? Was this from a newer build?
User avatar
code l name
Man Mo Acolyte
Man Mo Acolyte
 
Joined: September 2003
Location: Vancouver, Canada

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Axm » Tue Aug 22, 2017 9:41 pm

Thank you for this!
User avatar
Axm
#SaveShenmueHD
News Poster
 
Joined: May 2003
Location: Fukuoka, Japan

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby ShenmueTree » Tue Aug 22, 2017 9:51 pm

code l name wrote:
Facial animations were initially implemented but have been removed about a month ago.


Well that explains why it looked static in the teaser trailer. I wonder why it was removed? Not up to certain standards?

Also maybe it's the translation but it states "The teaser was especially made for Gamescom 2017" when Peter and others have stated 90% of the teaser was shown in 10K backer dinner. So what's the actual reality? Was this from a newer build?


Maybe they always played to show it off at Gamescom 2017 and the backers just got a preview of a WIP of it during 2016?
ShenmueTree
"After Burner...Great!"
"After Burner...Great!"
 
Joined: April 2012

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Mystere » Tue Aug 22, 2017 10:02 pm

ShenmueTree wrote:
code l name wrote:
Facial animations were initially implemented but have been removed about a month ago.


Well that explains why it looked static in the teaser trailer. I wonder why it was removed? Not up to certain standards?

Also maybe it's the translation but it states "The teaser was especially made for Gamescom 2017" when Peter and others have stated 90% of the teaser was shown in 10K backer dinner. So what's the actual reality? Was this from a newer build?


Maybe they always played to show it off at Gamescom 2017 and the backers just got a preview of a WIP of it during 2016?


Peter had previously said [in another topic] that the Choubu he saw at the 10k dinner was "more cartoonish" than in this trailer. I realize on NeoGAF he said he'd seen 90% of this before, but from his Dojo comment it's clear that was an earlier build.

Mystere has received a thanks from: VukBZ2005
User avatar
Mystere
Man Mo Acolyte
Man Mo Acolyte
 
Joined: December 2003
Location: UK

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Spaghetti » Tue Aug 22, 2017 10:43 pm

Interesting interview.

Seems like length-wise it's going to stack up close to Shenmue II, or even beyond. A lot of that stuff is dictated by the player though, so who knows how they worked it out.

I wonder why the facial animations were removed? Could be that new technology Yu was talking about.
User avatar
Spaghetti
Machine Gun Fist
Machine Gun Fist
 
Joined: November 2015

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby flip » Tue Aug 22, 2017 11:48 pm

Wow, budget support to broaden the scope beyond the kickstarter? This is huge news and i'm very excited.

flip has received a thanks from: VukBZ2005
User avatar
flip
Funny Bear Burger Clerk
Funny Bear Burger Clerk
 
Joined: August 2013
Location: NYC
Favorite title: Shenmue
Currently playing: Shenmue

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby ShenmueTree » Tue Aug 22, 2017 11:53 pm

I expect that the expanded budget played a great part in the delay happening.
ShenmueTree
"After Burner...Great!"
"After Burner...Great!"
 
Joined: April 2012

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby shredingskin » Wed Aug 23, 2017 12:05 am

I just want to fucking say that there wasn't a game that made me feel like shenmue did.

And I hope shenmue III will do the same, and I know it will.

YS, is one of the really fucking good guys, I really love the guy
User avatar
shredingskin
Machine Gun Fist
Machine Gun Fist
 
Joined: March 2012
Location: Argentina
Favorite title: Shenmue
Currently playing: Some indie games.

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Hazuki00 » Wed Aug 23, 2017 3:16 am

Great work , masterchan777! Thanks!

I've read in Shenmue 500k facebook page that the teaser showed to press is a bit more lengthy, Have anybody been able to record the presentation to press?
User avatar
Hazuki00
Man Mo Acolyte
Man Mo Acolyte
 
Joined: July 2016
Location: Spain
Favorite title: Shenmue II
Currently playing: Waiting for Shenmue 3

Re: Game Watch Japan Interview with Yu Suzuki @Gamescom 2017

Postby Wanderin' » Wed Aug 23, 2017 3:28 am

Hmmm! Based off of the poorly translated Google translate of the interview page, the interviewer notes that the press trailer was two and a half minutes whereas the public teaser video is only about one and a half minutes...

Wanderin' has received a thanks from: Yokosuka
User avatar
Wanderin'
Master of the Three Blades
Master of the Three Blades
 
Joined: November 2008
Location: Guilin 1987

Next

Return to Shenmue III

Who is online

Users browsing this forum: No registered users and 1 guest

Powered by phpBB © 2000-
ShenmueDojo.net