Centrale wrote: jasonorme666 wrote: I believe altering things like resolution and control scheme to coincide with today's standards doesn't make something a remaster.
Yakuza Kiwami is a remaster, built from scratch on a new engine with additional story and gameplay content, enhanced audio (re-recorded I believe) and graphics.
I think you have personal definitions of the terms remaster and remake which aren't standard. Yakuza Kiwami is a remake. As you said, it's "built from scratch." Remade. If it's not a remake, then what qualifies as a remake to you?
Edit to add: Having said that, the terms "remaster" and "remake" are not really very rigidly defined so it's understandable that there is some disagreement in how they are applied. But at this point I think there are some generally accepted definitions.
I never said it wasn't a remake, I very much consider Kiwami a remake/remaster as I tend to find these terms are interchangeable. What Kiwami isn't, is a port.
I said that Shenmue HD seemed more like a "port" than a remaster/remake given what we have seen and the info we have.
Edit: I just noticed it's being developed by D3T in Cheshire, 45mins away from me.
"Our expertise includes networking, optimisation, rendering, and porting to platforms including iOS, Mac, Android, PlayStation 4, PlayStation 3, Xbox One, Xbox 360, PlayStation Vita and PC/Steam."
I believe they dealt with some of the Witcher ports, I could be wrong.