haha that'd be interesting (regarding chapter 2) I hope though we see those xbox comics of chapter 2 (as well as the others) featured somewhere as an unlockable or within some extra features menu. Maybe they'll be higher res scans.
Going back on Koralik: someone replied to dreamcastguy i think about how he didn't want to play 1&2 because it wasn't a full-on modern remake from the ground-up that catered towards gamers like him (fair enough, I respect his opinion) and DCG responded with comments about modern controls, 1080p etc etc.
Then it struck me when Koralik replied to that saying something along the lines of "Wish I could say more
".
I'm trying to think of what it could logistically be. I don't think it'd be anything to modify the original games (outside of some filters as the bare minimum) especially at the price point they're selling at.Definitely not some texture makeover like Monkey Island or a remake alongside the remaster liek Halo MCC.
And it got me thinking: has anyone seen those PS4 ports of Kingdom Hearts 2.8 (i think that's was called)? Basically it had this prologue to KH3 thing, it was apparently a short vertical slice with it's own story and character but all done in a modern fashion that took 2-3hrs iirc at max to complete.
Maybe, just maybe something like that is being worked on? This small thing that's meant to be a selling point towards gamer's like the one who responded above in mind? SEGA has several teams in JPN that are well capable of that, maybe it could be a small preliminary project for some junior designers/programmers who aren't busy working on Shin Yakuza + Unannounced New IP from RGG studios and they're incredibly efficient (they would likely reuse some things to quickly setup a solid foundation). To give you some context: these dudes can produce entire games within 6-8months max.
If the ex-employees of sega-europe are to be believed: There's been a bunch of time that shenmue 1&2 code has been laid dormant as they originally planned to announce this much much earlier but then Shen3 happened and plans changed.
Maybe this vertical slice could be a side story thing approved by Suzuki-san? Or some non-canon crossover that's meant to be a very brief affair to help bring in fans of different franchises/sega in general/newcomers and to plaster it all over marketing? SEGA are actually doing this right now with playable Majima in kiwami 2, even though his playable section is like 40-50mins. They also did a bitesized 'experience' (think What's Shenmue) for Kiwami 1's release by having this 30-40min playable prologue to Yakuza 6 that didn't exist anywhere else.
I'm just saying, don't want to get hopes up if any of this sounded cool but out of all the things I can think of: there's some sense to that if there's meaning to be found in Koralik's tweet. He also mentioned something along the lines of "cameos/references" iirc? (that wasn't his exact wording).
I know it sounds super weird, but what else could he have meant that would make sense?
Food for thought man, food for thought...
P.S. I'd say maybe it could've been a shenmue 3 demo but obviously that kcikstarter $100 demo/trial/beta is coming at some point and likely not to be featured in something like this (that pertains to a strictly different project run by a different publisher)