south carmain wrote:I remember true crime LA being huge but lacking content and too big for no reason, the combat was stiff as well and the last boss was a bitch to beat for no apparent reason, NY was kind of fun but far from gta, I liked being able to plant drugs on people and buy music and that though also I was pretty big in to hip hop at the time and it kind of had that vibe
^^Quoted for being on the last page.
I liked the first to an extent; it had some cool ideas, such as the total recreation of a number of miles of real Los Angeles streets, a branching story, and the inclusion of shooting, driving, and melee all in one game (still rare back then). It certainly wasn't great (and admittedly in some cases was pretty damn poor), but it had some nice, honest ideas and tried to be something interesting. I can respect games like that.
And it made good use of Deftones' "Minerva" for the final boss music. I liked that.
But True Crime: NY was just another "thug life" pile of nuts from the San Andreas era. It controlled a bit better than its predecessor, but it was just so goddamn uninspired, I couldn't finish it. I may try again someday, but... eh.
Sleeping Dogs clearly doesn't seem terrible. It's miles above either of the old TC games, obviously. I can tell that much from the demo.
But it still doesn't feel like anything I need to get right now. It'll be a good, cheap buy later on when I'm just in the mood for a throwaway action romp. I can confidently say it'll never be a favorite of mine, though. It's one of those cases where I just don't need to play the full game to know that.