I've beaten Mischief Makers multiple times, the real trouble is S-ranking every level... it's actually on my bucket list along side driving over a car in a tank.
"Through fire justice is served!"
MiTT3NZ wrote: Alex Kidd in Hi-Tech World. Never heard (or read) anyone mention it besides my brother.
ShenmueTree wrote: Wonderswan. Never even had a chance in the west despite it's many ports of formerly SquareSoft games.
Ryudo wrote:ShenmueTree wrote: Wonderswan. Never even had a chance in the west despite it's many ports of formerly SquareSoft games.
Wonderswan Crystal and Neo Geo Pocket color are two systems I am after. Awesome handhelds.
It's funny as I never like Nintendo handhelds as much as others. My first was Game Gear loved it PSP is my fave ever and love my Vita over 3DS. To me Wonderswan and NGPC better handhelds than GBC or GBA. Odd because Gunpei did both Game Boy and Wonderswan.
Henry Spencer wrote:Don't think I've ever heard anyone ever talk about the Deception series. Such an obscure series, made by the Fatal Frame team, it's a Strategy series with a difference; leave traps around a mansion as enemies come after you in the house. It has such a haunting, incredibly dark atmosphere and the game starts off with typical thieves looting, to bounty hunters, to curious children who enter the house and continues ramping up to the point where every single character encountered in the game wants the main character dead since he or she has killed so many people.
The first game in the series is about a mad prince who, after being backstabbed by the very people who worked for him and his own brother who wishes to claim the throne. The prince is on his death bed when he is offered a pact with the devil, which he accepts. In return, he has to kill, then collect the souls of the people of the palace and finally offer those souls to the devil.
The second game in the series is about a girl who is a part of a weird cult who enters a mansion and is pursued by the villagers who wish to oust this particular cult. Unhappy with their residence, they employ everything and everybody who will take the job on, from bounty hunters to thieves to children looking for their lost family relatives who entered the house from which no one has returned. In the end, everybody wants to kill the girl.
In the third game in the series, involves a girl who is sold from door to door as a slave, breaking free from her miserable life. The fourth game in the series involves a princess, this time framed for her father's murder, again, everything and everybody in the vicinity wants her dead.
The best part of these games is not particularly the storyline, but rather, the messed up, brutal ways you can kill those who enter your domain. From typical trap doors, to machetes eviscerating them, to being crushed by the walls, to mortars, many traps are at your disposal. Love these games, shame nobody else plays them..
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