After watching the very short (39 seconds) 720/30p trailer, I had this question in mind : is this even close to Shenmue standards?
and I think the answer to that questions is: NO, not even close.
Yes, I know it's a very early build of Shenmue 3, everything is still in pre-alpha stage and in-development, but even at this very very ... very early stage, this trailer is unacceptable.
Where do I begin? This demo is obviously done in Unreal Engine 4, and there are many examples to demonstrate what this very powerful engine can do in terms of graphics and animations. I've seen some amazing UE4 demos done by amateurs that look way more impressive than this demo. Watching the trailer made me feel really disappointed, because those who worked on it are supposed to be professionals, right?
Why did they use the old characters models instead of the newer (improved but still bad) ones?
Why did they use such awkward camera angles ?
Why are the lighting,reflections and shadows totally wrong?
There's no 1080/60p version of the trailer, and I don't think they even bothered to render one at that resolution/frame rate, or even proof-read the one line they had in English "All game scenes under development" , maybe they meant to say :"All game scenes are underdeveloped"!!, and btw why are they keep using stock music? Couldn't they create some short original tunes for a 39-seconds clip ????
In today's standards, this UE4 trailer is unimpressive in every way, I don't understand why do they keep showing such things ... they're not doing the Kickstarter and Shenmue 3 any good.
As fans, we have been doing our best to #SaveShenmue, and those who are making such immature work need to do theirs well ... I am really sad because the Kickstarter could've been way way better than it is now.
Shenmue has had a great legacy, please stop damaging it any further ...