Spaghetti wrote:iyapol wrote:Spaghetti wrote: I interpreted that comment as that they'll be making Ryo and Shenhua look more like they do in the Dreamcast-era art, not that they're LITERALLY going to use the old models.
How easy would it be to use the old models on UE4? Is it even possible?
You could probably find a way to make it work, but those models are going to be nearly 20 years old by the time the game releases. They'll just end up looking dated. I know people hold the passport model in high regard but they're better off starting from scratch and aiming to fulfill the vision of what these characters look like as depicted in the designs and art from the original games.
Honestly, just using the old models would be the easy way out.
They won't be using old models. It's a different, updated, and, for most people, better technology and they will be making use of it. All they have to do is simply draw it and sculpt ("model") it exactly like the original.