In like every video game ever (until the Witcher 3 - wow what a game that was) trees, grass and other foliage are just static. They don't move, change shape or sway and if they do, its a very subtle, unrealistic movement. Shenmue 3 has, even in its super basic prototype form, absolutely nailed this. I know its a very small detail, but that is what gets me so excited. Yu is a master of adding realism to the word very naturally with the small things, and it just points out to me that he still has it and just adds to my overall hype of the game...
LOOK AT THESE TREES! lol








