shredingskin wrote:
2 years of differnce, unreal engine 3 vs unity 5.
Unity looks pretty much worse, and with loading screens (incredibly enough, there isn't that usual Unity garbage collector jittery, and kinda runs smoother).
I can't really grasp why, but BTS just looks more plain, there's more chromatic aberration in the original, and the bloom is quite a lot better. Shadows seem to be higher precision on unity though.
OL wrote: Suddenly I'm thinking of all kinds of classic sitcoms that ought to have their own old-school point n clicks.
I'd totally play the hell out of a Frasier one.
"If we had a live service on that, and we could keep people engaged, give them even more to play them, we would also be able to try and monetize them over time. That's a huge opportunity, to continue to build the live-service piece of our business."
-Blake Jorgensen, EA's CFO
Henry Spencer wrote: Well, for a lot of AAA Western video games anyway (mainly from EA and Activision).
Don't think this will effect Japanese games (AKA the mid-tier lot) or the indie scene.
Explore a beautiful Chinese scroll through this immersive video! The painting depicts the forest near Mount Baiyue (now Mount Qiyun) in eastern China, and was made in 1623 by Xiang Shengmo
Rakim wrote: I just found out about the Fatal Frame movie. Has anyone here seen it? Is worth watching?
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