Found one that was just published.
Google Translate into English: https://translate.google.com/translate? ... agic-2018/
Original French: https://gamersflag.com/article/intervie ... agic-2018/
punkmanced wrote:Yu Suzuki : Le fait que nous ayons accès à de nouvelles technologies et techniques est une évolution qui amène un temps d’adaptation nécessaire pour maîtriser ces nouveaux outils. On ne sait pas si ce sera le cas, mais si nous nous lançons ensuite dans un Shenmue IV, ce temps d’adaptation n’existera pas.
While obvious, it's still nice to get some confirmation/ positive reinforcement regarding this one.
Should Shenmue 4 be financed, the development process will be smoother/more efficient, given that there will be no transition period involving the learning of new tools/ technologies.
GamersFlag : Nous savons que cela ne dépend pas entièrement de vous mais avez-vous eu des nouvelles de la part de Sega concernant un remaster HD de Shenmue et Shenmue II ?
Yu Suzuki : C’est quelque chose dont je ne peux pas parler, pour le moment.
This is the most interesting bit... Something has to be happening behind the scenes re: Shenmue HD...
Can you tell us how it is new and different? In terms of handling for example.
I can not give you too many details for the moment, but I can tell you that there will be books to learn techniques. Recovering these books will teach new attacks. The game will always offer real-time battles, but it's a system that is more geared towards narration. There is more fighting issues focusing on timing and that require pressing a button at a specific time. Unlike a classic Beat'em All, the Shenmue fights will benefit from a staging close to what can be found in the cinema. They will have that unique touch that only a Shenmue game can have and that the fans will surely recognize. You can use some old techniques and make some combos, but it will not be as difficult as in Virtua Fighter.
At the latest news, Shenmue III is scheduled for 2018. Do you think this is an achievable goal? Is it good for this year?
Yu: I'll try my best to make that happen.
mjq jazz bar wrote:
I can not give you too many details for the moment, but I can tell you that there will be books to learn techniques. Recovering these books will teach new attacks. The game will always offer real-time battles, but it's a system that is more geared towards narration. There is more fighting issues focusing on timing and that require pressing a button at a specific time. Unlike a classic Beat'em All, the Shenmue fights will benefit from a staging close to what can be found in the cinema. They will have that unique touch that only a Shenmue game can have and that the fans will surely recognize. You can use some old techniques and make some combos, but it will not be as difficult as in Virtua Fighter.
Rikitatsu wrote:mjq jazz bar wrote:
I can not give you too many details for the moment, but I can tell you that there will be books to learn techniques. Recovering these books will teach new attacks. The game will always offer real-time battles, but it's a system that is more geared towards narration. There is more fighting issues focusing on timing and that require pressing a button at a specific time. Unlike a classic Beat'em All, the Shenmue fights will benefit from a staging close to what can be found in the cinema. They will have that unique touch that only a Shenmue game can have and that the fans will surely recognize. You can use some old techniques and make some combos, but it will not be as difficult as in Virtua Fighter.
I'll wait for a proper French translation of this. I wonder what geared towards narration means exactly.
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