Crimson Ryan wrote: That's a shame. Hopefully it has the save anywhere feature. Just to mitigate times where you'd be forced to wait overnight to progress if you failed a story challenge. Playing pool with the dock workers comes to mind..
Hyo Razuki wrote: While I wouldn't use that feature myself, I think that it would actually be a kind of lazy decision not to include the time skip. It's something which is mandatory in "modern" gaming, in my opinion.
So, for myself, I don't care but for some people the Charlie part and some days at the harbour will be annoying. Then again, this is not an official statement from Sega or D3T, is it? It's just one website. They could be wrong.
I really do hope they'll include save anywhere for S1. I always make a point of kicking Chai's ass at the You Arcade but sometimes it takes me like 10 attempts to do so and I always hated having to reload and run all the way from Hazuki Residence to the You Arcade in S1, when I had lost the first Chai fight. Would be awesome to be able to save right in front of You Arcade.
Hyo Razuki wrote: While I wouldn't use that feature myself, I think that it would actually be a kind of lazy decision not to include the time skip. It's something which is mandatory in "modern" gaming, in my opinion.
So, for myself, I don't care but for some people the Charlie part and some days at the harbour will be annoying. Then again, this is not an official statement from Sega or D3T, is it? It's just one website. They could be wrong.
I really do hope they'll include save anywhere for S1. I always make a point of kicking Chai's ass at the You Arcade but sometimes it takes me like 10 attempts to do so and I always hated having to reload and run all the way from Hazuki Residence to the You Arcade in S1, when I had lost the first Chai fight. Would be awesome to be able to save right in front of You Arcade.
Shenhua-Nani? wrote: Well, this decision kills any chance we had at gaining a big audience for the Shenmue series.
The remasters are a blessing to the fans, but they are also the biggest and only chance this series has to attract major interest from newcomers...
Reprise wrote:Shenhua-Nani? wrote: Well, this decision kills any chance we had at gaining a big audience for the Shenmue series.
The remasters are a blessing to the fans, but they are also the biggest and only chance this series has to attract major interest from newcomers...
Did people still think this was going to happen? It could be an amazing remaster, done by a team going above and beyond, and it'll still be a fairly niche title...
punkmanced wrote: ^ You all bring up some fair points.
The longtime fan in me is ecstatic that they’re keeping the game intact, allowing me to revisit Shenmue 1 as I remember it (more or less ;) )...but what about the modern player? How will he feel having to spend real time waiting in an outdated world? Interesting times ahead.
Well, the series has always been polarizing I suppose….looks like that’s another feature that will be kept ‘as is’ ;)
Shenhua-Nani? wrote:
Are you asking me if i believe a series that never released for PlayStation, but instead was out 20 years ago for 2 relatively niche systems (NA Dreamcast players never even got the sequel)and that is so good it got resurrected 20 years later by sheer force of will of the fans, has a chance of becoming big?
Yes, I absolutely do.
BayStone wrote:
EDIT: Also, what they could do is make the time-skipping at least contextually a little better.
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