Spokane wrote:Someone on a gaming site had a good idea, have 4 games focus on each horseman then have a 5th game with all of them in it working together.
OL wrote:Spokane wrote:Someone on a gaming site had a good idea, have 4 games focus on each horseman then have a 5th game with all of them in it working together.
I had a similar idea a while back, but I think 5 games is a tiny bit too ambitious. I figured the third game should have both of the remaining two (branching out a bit for the third, with dual playable characters), then the fourth should have all four (drop-in, drop-out co-op would be great too, as long as it wasn't essential).
Jumping right into a multi-character game after so many single-protagonist ones just seems like it would be too much of a change all at once. I think it should be more gradual, personally.
Darksiders II sells just 247,000 copies in US
The NPD Group has informed GamesIndustry International that THQ's Darksiders II sold just 247,000 units for the August reporting period - that's despite placing first on NPD's top 10 chart, which shows just how weak retail software sales have been.
THQ was actually back in the black in the company's first fiscal quarter, and new president Jason Rubin has made it clear that THQ is narrowing its product slate to focus only on the games with the greatest potential.
Reshaping THQ to be lean and mean and profitable will take some time, and it's hard to say whether Darksiders will last as a franchise.
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