Yama wrote:That mock up looks like a piece of the agrocrag from nickelodeon guts.
KINECT 2 SPECS
Field of View: 70? horizontal by 60? vertical
Resolvable Depth: 0.8 m -> 4.0 m
Colour Stream: 1920 x 1080 x 16 bpp 16:9 YUY2 @ 30 fps
Depth Stream: 512 x 424 x 16 bpp, 13-bit depth
Infrared Stream: 512 x 424, 11-bit dynamic range
Registration: Colour <-> depth and active IR
Audio Capture: 4-mic array returning 48K Hz audio
Data Path: USB 3.0
Latency: ~60 ms with processing
Tilt Motor: No tilt motor
ORIGINAL KINECT SPECS
Field of View: 57.5? horizontal by 43.5? vertical
Resolvable Depth: 0.8 m -> 4.0 m
Colour Stream: 640 x 480 x 24 bpp 4:3 RGB @ 30fps640 x 480 x 16 bpp 4:3 YUV @ 15fps
Depth Stream: 320 x 240 16 bpp, 13-bit depth
Infrared Stream: No IR stream
Registration: Color <-> depth
Audio Capture: 4-mic array returning 48 Hz audio
Data Path: USB 2.0
Latency: ~90 ms with processing
Tilt Motor: Vertical only
According to the report, the new improved Kinect will sport an increased field of view and a higher depth range in order to allow up to six users to play at once. This is facilitated by a 70-degree horizontal and 60-degree vertical field of view, which is up from 57.6 and 43.5 on the current units.
Thanks to this the new Kinect model will not need to tilt in any way. It should just see everything that’s going on in the room.
The sensor has also been beefed up, according to the report, returning a full HD resolution colour stream at 30 frames per second. That compares favourably to the current unit which returns just 15fps at lower resolutions.
The new Kinect will also be able to recognise whether players’ hands are open or closed, provide better skeleton tracking thanks to improved joint detection, and offer tailored options for standing or seated players.
It has previously reported that the new Kinect unit will ship with every next-gen Xbox console.
Who Really Cares? wrote: I expect good and bad from it just like i do with all game related shows now days. Just please Sony no CGI BS this time.
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