YCC wrote: Looking really nice (not the rock base underneath the staircase though...sorry, have to critique a bit even if it's a WIP).
How are you liking Unreal thus far? Intuitive? Efficient?
Also, what 3D program are you using, if you don't mind me asking?
Keep it up! I look forward to some nicely ambient occlusioned and normal mapped renders.
Thanks! Yeah, that rock was indeed pretty WIP, contrast and normal map was waaaaaay off, it's fixed now, but thanks for pointing it out : D Critique is always welcome, it'll make the end product better, after all! : D
I like Unreal pretty much atm, still kinda green in it, still have soem problems using light maps, lights and mkaterials efficiently, but it's getting there. I really like hjow the mesh+texture+material system works thou, and the content browser sure is sweet : D
I mainly use Autodesk maya 2013, and zbrush, and Photoshop, and some nDO2, and xNormal for bakes, to create this : )
Yeah! I'll post more WIPS as the works goes on.. really look forward to the render/post-process phase... you always wanna get there.. but you always have to wait until it's done xD