Switch wrote:
One new thing I learned was that the number of channels on the Dreamcast's sound chip was driven by the requirements from Suzuki for Shenmue. It just shows the influence that he had in SEGA at that time.
Manufacturers always ask their best developers (including most important third parties, especially nowadays) to decide their new hardware, it's almost a prerogative. We're talking about the man who basically made himself the Sega arcade hardware at times thanks his relationship with US military companies.
Let's hope he takes the same care about sound quality today despite the restricted budget. We know that Neilo owns a 5.1 cinema btw :
シアタールーム
立って4人でKINECTでのプレイが可能です。
150インチの大型スクリーン、4K解像度、5.1chサラウンドで映画鑑賞が可能です。