Aaron_H wrote: This looks amazing!
I'm almost certain that if we ever do get the HD remasters, they almost certainly won't be either widescreen or have any of these post-processing effects turned on. Two things that are obviously quite easy for them to add. :(
Widescreen is almost a certainty, I don't know what you'd think otherwise. After their original batch of DC ports in 2010, everything in the 2nd wave of Sega's DC ports was widescreen. (Sonic Adventure 2, Jet Set Radio, NiGHTS into Dreams etc.) Although NiGHTS is a bad example because the original saturn game also supported widescreen.
Widescreen is one of the easiest changes for them to make in a 3D game. In Shenmue's case there is slightly more work to do due to the clipping optimizations in the game engine but in general most of the work is done by changing a few numbers. I have no concern about them omitting something that easy.