Peter wrote: Ironically, I very much doubt all the people complaining will head on over to the slacker backer page to donate some more money to the project so their complaints can be worked on and addressed more. Considering that's what it's all about at the end of the day. You want top of the range models, you pay for it. It's that simple.
VukBZ2005 wrote:
There are Japanese that look like the current Ryo model, i.e., the one on the latest screenshots.
Valascaziel wrote: Also, look at things from a personal perspective--an empathetic one.
Yu Suzuki was really trying to make this game something special, but realized he couldn't do it without outside help from someone like Deep Silver.
He cares so much about this series that he tried his hardest to make someone believe what he was doing was worthy of additional investment. To find someone out there.
Imagine the weight on your shoulders, having the expectations of the fans on you to deliver, but to know you cannot do it with the current funds, no matter how hard you try or want to. Rather than sit and say "Well, it's better than nothing(MN9), he went further.
How trying it must've been for him to ask for more help in this project. It takes a MASSIVE amount of strength to ask for help, especially on passion projects. I'm grateful that Deep Silver honored his request.
Mr. Frozen wrote:
I don't care what they call it. It is what they are choosing to show us, and I am gonna call it out for what it is. I really hope they make the models better, but as it is right now, I think they are terrible for this day and age.
KidMarine wrote: There's still plenty of work to do on the models. They're nowhere near final. They shouldn't have put out a trailer with unfinished models and no facial animations because people are fucking dumb and assume they're final. That's an unfortunate reality.
The environments are shaping up great, but if you think the models are anywhere near done, you're ignorant. That's all there is to it.
Shenmue_Trilogy wrote:Peter wrote: Ironically, I very much doubt all the people complaining will head on over to the slacker backer page to donate some more money to the project so their complaints can be worked on and addressed more. Considering that's what it's all about at the end of the day. You want top of the range models, you pay for it. It's that simple.
Sorry thats not that simple. Even if I pay 2000$ there is zero guarantee for better models because the team can use the money for other things.
fittersau wrote:I disagree, I'm very happy with the Gamescom trailer. So glad they are showing their progress and if you know what you're looking at, you can see heaps of work done. However there's still a tonne of work remaining most importantly the game fight system, story, minigames, more environments, fixing up the environments, more animation etc..
Peter wrote:
This whole "I know better" attitude that some of you seem to have actually makes me sick. Id love it for someone to walk into your job that you have been doing, by someone with absolutely zero experience, and say no you are doing it wrong, do it this way instead. Then have another few hundred coming behind them to tell you how to do it a little differently again. Thank god backers are backers only.
Seriously, the types of Photoshop "improvements" being posted are so minute, subjective, and arbitrary. And some of them are presented with an almost comical air of certainty that their fan art is the superior, ideal visualization. Is this what this forum is going to be like for the next year? I guess it's fine as a hobby, but does anyone believe YsNet staffers are over there saying, "We haven't got it quite right... we'd better trawl the fan forums for guides."
But NoConKid has professional-level skill as a 3D artist. YsNet isn't hiring Photoshop hobbyists.
´Peter wrote: Meh, I had a response typed out but it's a worthless exercise. Have all the opinions you want, I'm just glad I've heard it in more than multiple occasions that Suzuki-san won't be deterred in his vision and level of quality of Shenmue 3 he wants, and that no one will make him change his mind. He won't be reading message boards or social media to see what every Joe nobody wants in this game or that they think is "good" or "bad" in their treasured opinion.
YS: I think we have to make the game so that they can. I'd like to have someone who has never played them to try it and listen to their feedback. I think we will need to fix up any parts that have strong drawbacks.
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