Kiske wrote: A few new screenshots have been released (saw them on Gematsu.com)
Sorry if those have already been posted.
is there any confirmation on this?
Kiske wrote: A few new screenshots have been released (saw them on Gematsu.com)
Sorry if those have already been posted.
Rikitatsu wrote: So far, seems like it, yes. At least according to the Gematsu gallery
People should stop shutting down any discussion about the criticisms observed so far with the "It's work in progress" retort.
No shit, it's work-in-progress, we know that...But If we don't voice our concerns now, then when do you suggest voicing it? A month from now? two months from now? Do you know when the game is supposed to be complete? No? Then please stop jumping down people's throats and let us point out the flaws that we can observe from the currently available material.
If by any chance the developer did not intend for those flaws to be "fixed", then at least we could spur them to do so. If they did intend to fix them from the start, then... No harm done? Seriously telling people who want to discuss and point out these flaws that "It's work-in-progress" accomplishes nothing but stifles the discussion. No one appointed you as d3t's spokesman.
Anyway, aside from the wide-screen stuff, there doesn't seem to be any shadows in all Shenmue 2 scenes, which is something that is reminiscent of the X360 version. I hope they fix that too, it made the X360 ver. looks too flat.
EDIT: To be clear, I didn't intend for this post to be a response to what ShenGC said above, it's a response to a general sentiment I've seen in multiple threads here and on other forums and social media since HD remasterd's announcement.
The best course of action would be to have an option to switch between 4:3 and widescreen that way everyone is happy this community proved that it was possible to make Shenmue I & II on the Dreamcast widescreen (which in and of itself helped open the floodgates to many DC games being modified to display in widescreen) so there should be an option since they're working with the code directly, my only hope is that they fix any polygon/clipping problems that may arise in the widescreen conversion process if they decide to allow the option to choose between 4:3 and widescreen.Reprise wrote: I think some people think newcomers and modern gamers will see cutscenes in 4:3 and it will cause them to puke, critics will ridicule the game and sales will drop from a potential 10.9 million copies to 39 copies, all because 4:3 is so repulsive. This will lead to Shenmue 3's cancellation and Shenmue 4 will never ever happen. The massive and huge success that could have come Shenmue's way leading to a renaissance for Sega will all be lost, because of this glaring and unacceptable oversight.
Superrayman3 wrote: The best course of action would be to have an option to switch between 4:3 and widescreen that way everyone is happy this community proved that it was possible to make Shenmue I & II on the Dreamcast widescreen (which in and of itself helped open the floodgates to many DC games being modified to display in widescreen) so there should be an option since they're working with the code directly, my only hope is that they fix any polygon/clipping problems that may arise in the widescreen conversion process if they decide to allow the option to choose between 4:3 and widescreen.
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