by Peter » Fri May 10, 2013 5:54 pm
Thanks for stopping by again Adam.
Any idiotic comments/questions will be deleted on the spot.
*** With his extensive portfolio of past development and creative works on all the games he has worked on, where does Shenmue fit into them all? Is it remembered fondly or was it a laborious development?
*** Is it really "just another game" in a developers eyes, or was it totally revolutionary in gaming.
*** Was the game a success in your eyes, despite its ambitious budget, sales figures and currently bleak status in regards to no further game releases.
*** Given the current climate of Yu Suzukis relationship with both tue gaming industry and Sega, do you think Sega would ever allow another Shenmue game to be developed? If yes, what would be the best possibility for this to happen? (ie crowd fundraising, independent developers, private backing for Suzukis independent games studio, Sega developing it in house)
*** Have you, or would you ever work with other members who you worked with on Shenmue? Do you still keep in touch with any of them, and if so, how are they and what are they up to these days?