by Wanderin' » Wed Jun 17, 2015 7:55 pm
Another new update on the Kickstarter regarding the new stretch goals:
"Stretch Goals Revealed!
There are plenty more where that came from and new ones will be revealed as we keep climbing. The next Stretch Goals on the list will add new systems to Shenmue 3 that will give a huge boost to the gameplay. The Rapport System will add a depth of story, interactivity and character development that only Yu Suzuki can bring. The Skill Tree System will give Ryo a new way to level up and specialize his fighting move set.
Next up is the Baisha Village expansion goals—spend more time exploring Baisha, with extra mini-games, interactive events and a new character system. The Character Perspective System will really let you explore the world of Shenmue through the different character personalities."
Don't want to spread any negativity - after all, it's frakkin' Shenmue 3! But, it almost sounds like these stretch goals are holding core content for the game ransom in return for as much money as we can raise for Shenmue 3.
I mean c'mon - "depth of story, interactivity, and character development" all sound like things that fundamentally should be in the game. When you post stretch goals, these goals have to be trivial/extraneous systems and elements of the game that Yu Suzuki could literally look us in the eye and say that they are not necessary whatsoever to make the game as great as it can be.
I'm all for making the budget and resources for Shenmue 3 as large as they can be, but not when we start holding core content for the game ransom in exchange for those dollars.