http://otakumode.com/news/55c62e97887d9 ... ies?page=1
SMDzero wrote: TOM: The previous part ended in a cave, right?
S: Which is exactly why 3 will start from searching Bailu village. I don't know what the hell I was smoking when I came up with that sequence in the cave so it's best to ignore it ever happened.
TOM: What?
S: Well I had to come up with a crazy cliffhanger to make people want Shenmue 3. I thought over these 14 years I'd find a way to explain that floating sword and giant mirrors but I just couldn't think of anything.
[...] for Shenmue 3 they were cheering as if a deceased child just came back to life (laughs). It was like witnessing a supernatural phenomenon, something resurrecting from the deepest depths of the underworld.
Among the characteristics of Shenmue, there are the keywords of “nostalgy” and “the presence of everydays.” I’m not planning on doing anything grandiose, I just want to draw out the interestingness that lies concealed behind the curtains of everydays.
I want to include developments with a sense of distance and atmosphere in mind, such as when a character couldn’t say what he/she wanted to due to influences of the moment and workings of the heart.
Lan Di-sama wrote: I hope nobody is actually interpreting that as meaning Shenmue III is starting before the events of the stone pit and will omit that segment altogether.
Lan Di-sama wrote: I hope nobody is actually interpreting that as meaning Shenmue III is starting before the events of the stone pit and will omit that segment altogether.
Kiske wrote: Thank you for this very interesting interview Yokosuka!
Very surprised to read that Yu Suzuki isn't into actually playing games!
He's got a precise vision of what he wants and where he wants to push gaming limits.
Couldn't be more excited about Shenmue 3 right now!
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