Ok, well the first thing is everybody needs to grow up. Edge is a magazine for grown-ups and writes about gaming in a totally adult manner. It's not about pleasing the fanboys, and in this case it's about providing a serious overview from
all angles of one of the quirkiest outpourings from that industry. If you'll notice from the game's publication date, it's just over 5 years old. The fact that Edge devoted 6 pages to a five year old game is actually a considerable tribute, not a denigration. Edge are not in the business of highlighting old games for total blitzing just for the hell of it. If Edge have written about Shenmue, it's because Shenmue is
important.
mike_sleva wrote:It's not the fact that they're criticizing Shenmue that offends me. I've criticized Shenmue 1 a fair bit too. On its own merits, with all the hype behind it, it's just merely mediocre. But like I said, it's 1/16 of the full game and 12/16 of that game has yet to be experienced.
One of the reasons for their having published an article like this is to highlight for those of us who might be clinging onto desparate hopes that it just isnt' going to happen that way. The 16 Chapter concept for the Shenmue saga is part of the hubris that they criticise in Sega and Yu Suzuki, and I think it's justified. At the end, they call for a final, valedictory episode so that Lan Di can finish up punished, but they are not pretending, and neither should you pretend, that the full original concept of Shenmue will ever occur.
mike_sleva wrote:The article even said that nothing has been resolved as of yet and it leaves with more questions than answers. So maybe you should just wait till those questions get answered to criticize the game.
As I pointed out, the game has just passed its fifth anniversary, with no further console episode announced - can they wait forever? On the other hand, it's as good a time as any to be talking about it, since nothing has happened in over three years.
mike_sleva wrote: But that's not what the article sets out to do, essentially its thesis is Shenmue as a videogame doesn't work (which is retarded) and they proceed to bash the reader over the head with that point. And I agree with some of what they say, but again, without mentioning the sequels it's utterly useless to talk about Shenmue.
I disagree - first of all, in their criticisms of Shenmue, they are simply highlighting the bad points which many players, both fan and anti, have raised over the years. And after having talked about the bad points, they tell you the truth - that all the elements that go into the game ultimately overshadow the supposed bad points of the slow pace and bad voice acting - that it is all essential, and it emphasises how utterly unique Shenmue is. (Which for me is one of the reasons I'm here.) As to writing only about the first game without covering the sequel extensively, that's the choice of the writer and it's perfectly valid. All the hype generated by Sega regarding the release of Shenmue and the fulfillment or disappointment engendered by that when the game was played, is specific to the first game, not the second. I will say that I disagree with the implication that very little happens in the sequel (plot wise), but their overall decision not to really cover Shenmue II is valid as far as I can see.
mike_sleva wrote:All anyone who reads this article (and takes this magazine seriously) would come across thinking that this game sounds boring and useless and since it's not going to continue (so far) then why bother playing it? It barely mentions Shenmue 2, which is odd to me as that game was the deciding factor as to whether or not the series would continue. If they had released it when Shenmue 2 was about to be released: fine, if they had released it in 2002: fine, if they had released it just after Shenmue 1 came out: fine. But how random is this? I understand that it's a lookback at a revolutionary game. I understand that it isn't a review. I understand that EDGE doesn't have a personal agenda. I understand they are a very critical magazine. I also understand that they don't see Shenmue fit to be a videogame and that it breaks trends in videogames that ought not to be broken, which I wholeheartedly disagree with, and since that's the point of the article, I think it's pretty shit.
Well if you understand all those points, I don't understand your question. Whatever else, the article is
not designed to encourage anyone to buy and play the game or its sequel - which would be an utterly foolish thing to do since it's a long out-of-print game for a defunct console! Shenmue I (so far) is part of video game history, and it is on that basis that the article has been written and published.
mike_sleva wrote: Shenmue is, by many yardsticks, an atrocious game. The turn-offs are many, as it appears to be inconoclastic in the worst possible way. Virtually nothing can be interacted with. It plods along at its own insular, peculiar pace. The people around you are nothing but glorified post-it notes, pointing the way to the next unskippable cutscene.
Yes there are nicer quotes, but this one crops up early enough to offend pretty much anyone who likes Shenmue as a game. Again, something like this
should be written but wait till it's all done, not when it's on its deathbead.
But how long should they wait? Ten years? Fifty?
The one major downside of the article (which actually leads me to suspect that it was actually composed prior to August) is that no mention whatsoever is made of Shenmue Online. It may be that it was not known when it was written, or it may be that Edge consider SO to be so far out of the Shenmue norm that it isn't worth considering in the same article, when they're talking about all the stuff that made and continues to make Shenmue unique.
So to summarise, they mention all the bad stuff, none of which has not been said by gamers and game professionals at some points, in order to pay tribute to Yu Suzuki's magnificent achievement. I think it's
very well written, it makes a lot of very good points and has a lot of insight both into Shenmue and into the Sega that produced Shenmue all those years ago. And to criticise the article on the grounds that it won't encourage new players to try it out, well that's foolish imv. The lifecycle is well past the point where that need be a consideration for any magazine article about Shenmue - and in any case, I disagree. No matter how much it says that Shenmue is "atrocious", it is certainly written in such a way as to intrigue and interest the seriously interested game player who may have heard a lot about Shenmue but not got an in depth analysis. Remember the market that Edge aims at: game
makers as well as players, and a generally adult age group.